服务器名称
Offline 112.91.91.3:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 68/200
- 51/550
- 129/200
- 25/100
- 66/100
- 27/200
Quick answers
from the figures on this pageReset cycle
When does 服务器名称 wipe?
Its rhythm cannot be told from the wipes of 服务器名称 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 52 days 3 hours ago.
Tags
Which tags does 服务器名称 carry, and what do they mean?
Tags published by 服务器名称, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 服务器名称?
On Rust Metrics, 服务器名称 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
How full does 服务器名称 get?
Status for 服务器名称: offline. Last seen 44 days 20 hours ago.
Server details
What location is 服务器名称 hosted in?
The name of 服务器名称 points to Asia, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 112.91.91.3:28015.
What Rust version is 服务器名称 on?
Reading: 服务器名称, Rust network protocol 2633 and build 163207, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is 服务器名称 up, and how often does it stay up?
服务器名称 reports offline. The last reading came 44 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on 服务器名称?
Check: gather rate. The name 服务器名称 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on 服务器名称?
The game generates a procedural map for 服务器名称.
Join
What do you do to join 服务器名称?
Press F1 in Rust and enter client.connect 112.91.91.3:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.