RUST METRICSFlight deck · live data
Data live Servers11,750 Players59,433 Populated3,457 Fresh wipes 3 h135 Scan5 min
‹ All servers112.192.175.9:28015
Offline Full Queue Fresh wipe Wipe due No query

本地服务器001

Offline 112.192.175.9:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,405top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 06:07 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does 本地服务器001 wipe, and when?

The rhythm of 本地服务器001's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 41 hours ago.

Tag meanings

Which tags does 本地服务器001 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from 本地服务器001. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 本地服务器001?

These Rust Metrics lists carry 本地服务器001: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does 本地服务器001 hold among Rust servers?

Ranking for 本地服务器001: #15,405 on seven-day player hours, top 69% of all ranked servers.

How full does 本地服务器001 get?

Reading for 本地服务器001: offline at this moment; last seen 41 hours ago. A seven-day average of 0 players is the reading.

Server details

Where does 本地服务器001 sit?

Reading: location. Nothing in the tags, but the name of 本地服务器001 points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 112.192.175.9:28015.

What Rust version is 本地服务器001 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by 本地服务器001. Matching protocol is required to join. Let Steam update your game.

How reliable is 本地服务器001, and is it online now?

本地服务器001 reports offline. The last reading came 41 hours ago. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Map and rules

What rules does 本地服务器001 enforce, and what are its settings?

Reading the name gives no gather rate for 本地服务器001. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.

What map is 本地服务器001 on?

Procedural map on 本地服务器001, made by the game's generator.

Join

What do you do to join 本地服务器001?

To join: start Rust, press F1 and type client.connect 112.192.175.9:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.