RUST METRICSFlight deck · live data
Data live Servers11,665 Players33,246 Populated2,811 Fresh wipes 3 h81 Scan5 min
‹ All servers111.97.100.110:28015
Online Full Queue Fresh wipe Wipe due No query

PrivateServer

Online 111.97.100.110:28015 checked 11m ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#6,754top 30%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:46 UTC24d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on PrivateServer when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does PrivateServer follow?

The rhythm of PrivateServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 15 hours ago.

Tags

How should you read the tags on PrivateServer?

These are the tags PrivateServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does PrivateServer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring PrivateServer: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does PrivateServer hold among Rust servers?

Player hours over seven days put PrivateServer at #6,754, in the top 30% of all ranked servers.

What player count does PrivateServer carry?

1 of 10 slots are filled on PrivateServer right now. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 15:00 UTC, 1 players on average.

Server details

Which location does PrivateServer run from?

Reading: location. PrivateServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 111.97.100.110:28015.

What Rust version is PrivateServer on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by PrivateServer. Matching protocol is required to join. Let Steam update your game.

How reliable is PrivateServer, and is it online now?

Check: connection. PrivateServer is online at this moment. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 25 September 2026.

Rules and settings

How is PrivateServer configured, and what rules are in force?

Reading the name gives no gather rate for PrivateServer. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is PrivateServer on?

Check: map. Procedural, generated by the game, on PrivateServer.

Join

How can you get onto PrivateServer?

To join: start Rust, press F1 and type client.connect 111.97.100.110:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.