PrivateServer
Online 111.97.100.110:28015 checked 11m ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:46 UTC24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 248/2000
- 94/2000
- 130/200
- 38/200
- 44/300
- 7/100
Quick answers
from the figures on this pageReset cycle
What happens on PrivateServer when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 1 hours.
What wipe timing does PrivateServer follow?
The rhythm of PrivateServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 15 hours ago.
Tags
How should you read the tags on PrivateServer?
These are the tags PrivateServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does PrivateServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PrivateServer: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does PrivateServer hold among Rust servers?
Player hours over seven days put PrivateServer at #6,754, in the top 30% of all ranked servers.
What player count does PrivateServer carry?
1 of 10 slots are filled on PrivateServer right now. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 15:00 UTC, 1 players on average.
Server details
Which location does PrivateServer run from?
Reading: location. PrivateServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 111.97.100.110:28015.
What Rust version is PrivateServer on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by PrivateServer. Matching protocol is required to join. Let Steam update your game.
How reliable is PrivateServer, and is it online now?
Check: connection. PrivateServer is online at this moment. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 25 September 2026.
Rules and settings
How is PrivateServer configured, and what rules are in force?
Reading the name gives no gather rate for PrivateServer. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is PrivateServer on?
Check: map. Procedural, generated by the game, on PrivateServer.
Join
How can you get onto PrivateServer?
To join: start Rust, press F1 and type client.connect 111.97.100.110:28015. Or press Launch Rust here and Steam opens the game and connects you.