RUST METRICSFlight deck · live data
Data live Servers11,609 Players35,650 Populated2,883 Fresh wipes 3 h58 Scan5 min
‹ All servers111.85.241.22:28015
Offline Full Queue Fresh wipe Wipe due No query

测试

Offline 111.85.241.22:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 69%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does 测试 wipe?

The rhythm of 测试's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 34 days 16 hours ago.

Tag meanings

How should you read the tags on 测试?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from 测试. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 测试?

On Rust Metrics, 测试 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does 测试 sit in the rankings?

Ranking for 测试: #15,490 on seven-day player hours, top 69% of all ranked servers.

What player count does 测试 carry?

测试 is not responding; status offline, last seen 34 days 16 hours ago.

Operator and location

Which location does 测试 run from?

Reading: location. Nothing in the tags, but the name of 测试 points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 111.85.241.22:28015.

What Rust version is 测试 on?

Rust network protocol 2633 and build 165217 on Windows is the build 测试 runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is 测试, and is it online now?

测试 reports offline. The last reading came 34 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.

Map and rules

What rules does 测试 enforce, and what are its settings?

Check: gather rate. The name 测试 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on 测试?

Check: map. Procedural, generated by the game, on 测试.

Connection

What do you do to join 测试?

To join: start Rust, press F1 and type client.connect 111.85.241.22:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.