鎴戠殑鍗曚汉绉佹湇
Offline 111.25.249.29:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 442/450
- 26/550
- 77/200
- 236/450
- 64/100
- 28/200
Quick answers
from the figures on this pageWipe schedule
How often does 鎴戠殑鍗曚汉绉佹湇 wipe, and when?
To tell the rhythm of 鎴戠殑鍗曚汉绉佹湇, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 54 days 22 hours ago.
Tags
How should you read the tags on 鎴戠殑鍗曚汉绉佹湇?
These are the tags 鎴戠殑鍗曚汉绉佹湇 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 鎴戠殑鍗曚汉绉佹湇?
These Rust Metrics lists carry 鎴戠殑鍗曚汉绉佹湇: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does 鎴戠殑鍗曚汉绉佹湇 sit in the rankings?
Player hours over seven days put 鎴戠殑鍗曚汉绉佹湇 at #13,245, in the top 57% of all ranked servers.
What is the population on 鎴戠殑鍗曚汉绉佹湇?
Status for 鎴戠殑鍗曚汉绉佹湇: offline. Last seen 37 days 7 hours ago.
Server
Where does 鎴戠殑鍗曚汉绉佹湇 sit?
The name of 鎴戠殑鍗曚汉绉佹湇 points to Asia, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 111.25.249.29:28015.
What Rust version is 鎴戠殑鍗曚汉绉佹湇 on?
Reading: 鎴戠殑鍗曚汉绉佹湇, Rust network protocol 2633 and build 162929, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is 鎴戠殑鍗曚汉绉佹湇 up, and how often does it stay up?
鎴戠殑鍗曚汉绉佹湇 reports offline. The last reading came 37 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on 鎴戠殑鍗曚汉绉佹湇?
No gather rate appears in the name: 鎴戠殑鍗曚汉绉佹湇. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is 鎴戠殑鍗曚汉绉佹湇 on?
Procedural map on 鎴戠殑鍗曚汉绉佹湇, made by the game's generator.
Join
How do you connect to 鎴戠殑鍗曚汉绉佹湇?
Press F1 in Rust and enter client.connect 111.25.249.29:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.