鱼乐云服务器ueidc.cn
Offline 110.42.96.41:40021 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/200
- 18/550
- 60/200
- 9/100
- 74/100
- 5/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does 鱼乐云服务器ueidc.cn follow?
Its rhythm cannot be told from the wipes of 鱼乐云服务器ueidc.cn on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 43 days 5 hours ago the current world was made.
Tags
How should you read the tags on 鱼乐云服务器ueidc.cn?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from 鱼乐云服务器ueidc.cn. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show 鱼乐云服务器ueidc.cn?
Rust Metrics lists featuring 鱼乐云服务器ueidc.cn: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does 鱼乐云服务器ueidc.cn sit in the rankings?
Ranking for 鱼乐云服务器ueidc.cn: #15,497 on seven-day player hours, top – of all ranked servers.
How full does 鱼乐云服务器ueidc.cn get?
Reading for 鱼乐云服务器ueidc.cn: offline at this moment; last seen 41 days 9 hours ago.
Server
Where does 鱼乐云服务器ueidc.cn sit?
Check: location. No region tag comes from 鱼乐云服务器ueidc.cn, but the name points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 110.42.96.41:40021.
What Rust version is 鱼乐云服务器ueidc.cn on?
Rust network protocol 2633 and build 163794 on Linux is the build 鱼乐云服务器ueidc.cn runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is 鱼乐云服务器ueidc.cn, and is it online now?
Reading: offline. 鱼乐云服务器ueidc.cn last answered 41 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.
Settings and map
What rules does 鱼乐云服务器ueidc.cn enforce, and what are its settings?
Check: gather rate. The name 鱼乐云服务器ueidc.cn does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on 鱼乐云服务器ueidc.cn?
The game generates a procedural map for 鱼乐云服务器ueidc.cn.
Join
What do you do to join 鱼乐云服务器ueidc.cn?
Press F1 in Rust and enter client.connect 110.42.96.41:40021. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.