RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h42 Scan5 min
‹ All servers110.42.55.147:40000
Online Full Queue Fresh wipe Wipe due No query

太初仙境PVE(官服倍率硬核生存)

Online EA 110.42.55.147:40000 checked 2h ago

moddedoxidepvesoftcore
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 35 SERVER FPS

Server fps

48 h low 18 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 81,198 ×1000

Entities

48 h range 71,603–81,198 · memory 2,721 MB
1239 ET SINCE RESTART 17:33

Uptime

17 h 33 min since its last restart, at the last reading
7-day average1peak 3
Rank#3,681top 17% · #333 in EA
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory2,721MB48 h peak 3 players
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 17% of all ranked servers, top 60% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 07:23 UTC7d ago 1 – running 0
Mon 19 Oct, 16:50 UTC9d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on 太初仙境PVE(官服倍率硬核生存) when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 4 hours.

What wipe timing does 太初仙境PVE(官服倍率硬核生存) follow?

Its rhythm cannot be told from the wipes of 太初仙境PVE(官服倍率硬核生存) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 11 hours ago.

Tag meanings

Which tags does 太初仙境PVE(官服倍率硬核生存) carry, and what do they mean?

These are the tags 太初仙境PVE(官服倍率硬核生存) publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^s (Softcore): In Facepunch's softcore mode you keep some of your loot on death; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): East Asia is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 太初仙境PVE(官服倍率硬核生存)?

Rust Metrics lists featuring 太初仙境PVE(官服倍率硬核生存): Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does 太初仙境PVE(官服倍率硬核生存) hold among Rust servers?

Top 17% of all ranked servers: 太初仙境PVE(官服倍率硬核生存) takes #3,681 on seven-day player hours and #333 in Asia.

What player count does 太初仙境PVE(官服倍率硬核生存) carry?

Current headcount on 太初仙境PVE(官服倍率硬核生存): 1 players, 50 slots available. Check: players over seven days. Average 1, peak 3. The last 48 hours peaked at 12:00 UTC, averaging 3 players at that hour.

Operator and location

Which location does 太初仙境PVE(官服倍率硬核生存) run from?

太初仙境PVE(官服倍率硬核生存) gives Asia as its location, with the EA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 110.42.55.147:40000.

What Rust version is 太初仙境PVE(官服倍率硬核生存) on?

Reading: 太初仙境PVE(官服倍率硬核生存), Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does 太初仙境PVE(官服倍率硬核生存) perform?

Over the last 48 hours the average was 38 server fps; the floor was 18. Reading: 81,198 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,263 MB. Expect lag when fps falls and entities climb.

What is the uptime on 太初仙境PVE(官服倍率硬核生存), and is it online?

太初仙境PVE(官服倍率硬核生存) reports online. Status: normal. Reading: uptime. About 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 161 of 168 hours, or 96%. The first sighting on Rust Metrics was 14 October 2026.

Settings and map

How is 太初仙境PVE(官服倍率硬核生存) configured, and what rules are in force?

Check: gather rate. The name 太初仙境PVE(官服倍率硬核生存) does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on 太初仙境PVE(官服倍率硬核生存)?

Check: map. Procedural, size 4,096, seed 1337, generated by the game on 太初仙境PVE(官服倍率硬核生存). View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

How can you get onto 太初仙境PVE(官服倍率硬核生存)?

To join: start Rust, press F1 and type client.connect 110.42.55.147:40000. Or press Launch Rust here and Steam opens the game and connects you. https://qun.qq.com/universal-share/share?ac=1&authKey=eIBf8e5%2FXheyQB%2F9hE28oOweNEcHnRkpMYouRfTPZdAKa3%2FhQ0vVYYbeV0WcS2gn&busi_data=eyJncm91cENvZGUiOiIxMDQ1MjY4MjkxIiwidG9rZW4iOiJEdFJYcHdTRHNuWDd5b2FZbmlKT1MrdFV1Q2RHTWZFSHBVYkZ5eHBQY1hzaXg5bFhrYnBWLzUxWTdRU1NlMG9hIiwidWluIjoiMjkwNDA5NjcifQ%3D%3D&data=EnV0HOITYV8VuGz-p24tGcPjGG9EpUIdseaCJ76axWh-GqqDOQrsEp0X1EVwHfFVbDIZBe-loptTG2APSJHR2_zDdWAL_zEaxvNksqQ9L04&svctype=5&tempid=h5_group_info is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^s,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Difficulty

^s
Softcore In Facepunch's softcore mode you keep some of your loot on death.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.