RUST METRICSFlight deck · live data
Data live Servers11,736 Players70,701 Populated3,622 Fresh wipes 3 h133 Scan5 min
‹ All servers110.42.47.81:28015
Online Full Queue Fresh wipe Wipe due No query

[大雄PVE] | 技能/强化/据点 | 死亡不掉

Online EA 110.42.47.81:28015 checked 9m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 108 SERVER FPS

Server fps

48 h low 99 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 132,154 ×1000

Entities

48 h range 127,136–138,613 · memory 4,012 MB
1239 ET SINCE RESTART 06:33

Uptime

6 h 33 min since its last restart, at the last reading
7-day average2peak 6
Rank#2,518top 11% · #258 in EA
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Memory4,012MB48 h peak 4 players
REC 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 47% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 6hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:05 UTC26d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

An average of 15 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 12 hours in.

What wipe timing does [大雄PVE] | 技能/强化/据点 | 死亡不掉 follow?

With the force wipe, once a month, [大雄PVE] | 技能/强化/据点 | 死亡不掉 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 10 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does [大雄PVE] | 技能/强化/据点 | 死亡不掉 carry, and what do they mean?

Tags published by [大雄PVE] | 技能/强化/据点 | 死亡不掉, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EA (East Asia): The server browser files it under East Asia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Check: operator. The rustdx.cn hostname comes from [大雄PVE] | 技能/强化/据点 | 死亡不掉 alone; no other server we track uses it.

Which lists and filters on Rust Metrics show [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Rust Metrics lists featuring [大雄PVE] | 技能/强化/据点 | 死亡不掉: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does [大雄PVE] | 技能/强化/据点 | 死亡不掉 sit in the rankings?

Top 11% of all ranked servers: [大雄PVE] | 技能/强化/据点 | 死亡不掉 takes #2,518 on seven-day player hours and #258 in Asia.

What player count does [大雄PVE] | 技能/强化/据点 | 死亡不掉 carry?

Current headcount on [大雄PVE] | 技能/强化/据点 | 死亡不掉: 2 players, 100 slots available. Check: players over seven days. Average 2, peak 6. Check: 48-hour peak. 16:00 UTC, 3 players on average.

Operator and location

Which location does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run from?

Its EA tag places [大雄PVE] | 技能/强化/据点 | 死亡不掉 in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 110.42.47.81:28015.

What Rust version is [大雄PVE] | 技能/强化/据点 | 死亡不掉 on?

Reading: [大雄PVE] | 技能/强化/据点 | 死亡不掉, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is performance on [大雄PVE] | 技能/强化/据点 | 死亡不掉 within range?

Reading: 139 server fps on average across the last 48 hours. It never dropped below 99. Peak entity count: 138,613. Buildings, deployables and all else included. Memory peak: 7,152 MB. Expect lag when fps falls and entities climb.

How reliable is [大雄PVE] | 技能/强化/据点 | 死亡不掉, and is it online now?

Reading: online. [大雄PVE] | 技能/强化/据点 | 死亡不掉 answers right now. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 14 September 2026.

Settings and map

What rules does [大雄PVE] | 技能/强化/据点 | 死亡不掉 enforce, and what are its settings?

No gather rate appears in the name: [大雄PVE] | 技能/强化/据点 | 死亡不掉. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is [大雄PVE] | 技能/强化/据点 | 死亡不掉 on?

Check: map. Procedural, size 4,250, seed 1598302675, generated by the game on [大雄PVE] | 技能/强化/据点 | 死亡不掉. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Check: join. Open Rust, press F1, then enter client.connect 110.42.47.81:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://www.rustdx.cn is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.