RUST METRICSFlight deck · live data
Data live Servers11,891 Players103,453 Populated4,007 Fresh wipes 3 h409 Scan5 min
‹ All servers109.255.230.171:28015
Offline Full Queue Fresh wipe Wipe due No query

My Test Rust Server

Offline 109.255.230.171:28015 checked 22d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,764top 62%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Test Rust Server follow?

To tell the rhythm of My Test Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 22 days 20 hours ago the current world was made.

Tags

Which tags does My Test Rust Server carry, and what do they mean?

Tags published by My Test Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Test Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Test Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does My Test Rust Server sit in the rankings?

Player hours over seven days put My Test Rust Server at #13,764, in the top 62% of all ranked servers.

What player count does My Test Rust Server carry?

Status for My Test Rust Server: offline. Last seen 22 days 20 hours ago.

Operator and location

Where does My Test Rust Server sit?

No region tag on My Test Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 109.255.230.171:28015.

What Rust version is My Test Rust Server on?

Rust network protocol 2634 and build 166652 on Windows is the build My Test Rust Server runs. Matching protocol is required to join. Let Steam update your game.

Is My Test Rust Server up, and how often does it stay up?

My Test Rust Server reports offline. The last reading came 22 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.

Rules and settings

How is My Test Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for My Test Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Test Rust Server?

The game generates a procedural map for My Test Rust Server.

Join

How can you get onto My Test Rust Server?

Press F1 in Rust and enter client.connect 109.255.230.171:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.