RUST METRICSFlight deck · live data
Data live Servers11,626 Players40,809 Populated2,991 Fresh wipes 3 h88 Scan5 min
‹ All servers109.252.20.131:28015
Offline Full Queue Fresh wipe Wipe due No query

Мой локальный тестовый сервер

Offline 109.252.20.131:28015 checked 39d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,405no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Мой локальный тестовый сервер wipe?

Its rhythm cannot be told from the wipes of Мой локальный тестовый сервер on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 45 days 12 hours ago the current world was made.

Tag meanings

Which tags does Мой локальный тестовый сервер carry, and what do they mean?

Tags published by Мой локальный тестовый сервер, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Мой локальный тестовый сервер appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Мой локальный тестовый сервер: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Мой локальный тестовый сервер hold among Rust servers?

Player hours over seven days put Мой локальный тестовый сервер at #15,405, in the top – of all ranked servers.

What player count does Мой локальный тестовый сервер carry?

Status for Мой локальный тестовый сервер: offline. Last seen 39 days 16 hours ago.

Operator and location

What location is Мой локальный тестовый сервер hosted in?

Reading: location. Nothing in the tags, but the name of Мой локальный тестовый сервер points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 109.252.20.131:28015.

What Rust version is Мой локальный тестовый сервер on?

Rust network protocol 2633 and build 163794 on Windows is the build Мой локальный тестовый сервер runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Мой локальный тестовый сервер up, and how often does it stay up?

Check: connection. Мой локальный тестовый сервер is offline at this moment. Last contact was 39 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.

Settings and map

How is Мой локальный тестовый сервер configured, and what rules are in force?

No gather rate appears in the name: Мой локальный тестовый сервер. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Мой локальный тестовый сервер on?

Check: map. Procedural, generated by the game, on Мой локальный тестовый сервер.

How to join

How do you connect to Мой локальный тестовый сервер?

Press F1 in Rust and enter client.connect 109.252.20.131:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Game build reading: 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.