rustdevserver
Offline 109.250.200.208:28505 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
6% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 224/2000
- 275/2000
- 73/200
- 26/200
- 59/300
- 42/100
Quick answers
from the figures on this pageWipe timing
When does rustdevserver wipe?
To tell the rhythm of rustdevserver, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 7 hours ago.
Lists and filters
Which tags does rustdevserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from rustdevserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does rustdevserver appear in Rust Metrics lists and filters?
Rust Metrics lists featuring rustdevserver: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does rustdevserver sit in the rankings?
Ranking for rustdevserver: #13,020 on seven-day player hours, top 59% of all ranked servers.
What player count does rustdevserver carry?
Status for rustdevserver: offline. Last seen 10 days ago.
Server details
Where does rustdevserver sit?
No region comes from rustdevserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 109.250.200.208:28505.
What Rust version is rustdevserver on?
Reading: rustdevserver, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is rustdevserver up, and how often does it stay up?
rustdevserver reports offline. The last reading came 10 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Settings and map
What rules does rustdevserver enforce, and what are its settings?
No gather rate appears in the name: rustdevserver. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join rustdevserver?
To join: start Rust, press F1 and type client.connect 109.250.200.208:28505. Or press Launch Rust here and Steam opens the game and connects you.