rustdevserver
Offline 109.250.200.182:28505 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
6% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 167/2000
- 318/2000
- 66/200
- 39/200
- 42/300
- 87/100
Quick answers
from the figures on this pageWipe schedule
When does rustdevserver wipe?
Its rhythm cannot be told from the wipes of rustdevserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 5 hours ago.
Tag meanings
Which tags does rustdevserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): Slots: 16; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from rustdevserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show rustdevserver?
These Rust Metrics lists carry rustdevserver: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does rustdevserver sit in the rankings?
Player hours over seven days put rustdevserver at #13,013, in the top 59% of all ranked servers.
How full does rustdevserver get?
Reading for rustdevserver: offline at this moment; last seen 11 days 3 hours ago.
Server details
Where does rustdevserver sit?
No region tag on rustdevserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 109.250.200.182:28505.
What Rust version is rustdevserver on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by rustdevserver. To get in, your game needs the same protocol; Steam applies the update.
How reliable is rustdevserver, and is it online now?
rustdevserver reports offline. The last reading came 11 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Map and rules
What rules does rustdevserver enforce, and what are its settings?
No gather rate appears in the name: rustdevserver. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to rustdevserver?
To join: start Rust, press F1 and type client.connect 109.250.200.182:28505. Or press Launch Rust here and Steam opens the game and connects you.