RUST METRICSFlight deck · live data
Data live Servers11,824 Players96,179 Populated3,864 Fresh wipes 3 h529 Scan5 min
‹ All servers109.230.58.192:28019
Offline Full Queue Fresh wipe Wipe due No query

Rust Server by HOSTSOFT.io

Offline 109.230.58.192:28019 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,269top 68%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctTue 27 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:57 UTC2d ago 0 – running 0
Tue 27 Oct, 01:34 UTC2d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Server by HOSTSOFT.io?

At their busiest, its recent wipes drew 0 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rust Server by HOSTSOFT.io wipe, and when?

The rhythm of Rust Server by HOSTSOFT.io's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 2 days 7 hours ago.

Tags

Which tags does Rust Server by HOSTSOFT.io carry, and what do they mean?

Tags published by Rust Server by HOSTSOFT.io, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server by HOSTSOFT.io?

Rust Metrics lists featuring Rust Server by HOSTSOFT.io: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

What position does Rust Server by HOSTSOFT.io hold among Rust servers?

Player hours over seven days put Rust Server by HOSTSOFT.io at #15,269, in the top 68% of all ranked servers.

How full does Rust Server by HOSTSOFT.io get?

Rust Server by HOSTSOFT.io is not responding; status offline, last seen 2 days 7 hours ago. Seven-day reading: 0 players on average.

Operator and location

Which location does Rust Server by HOSTSOFT.io run from?

No region comes from Rust Server by HOSTSOFT.io. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 109.230.58.192:28019.

What Rust version is Rust Server by HOSTSOFT.io on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust Server by HOSTSOFT.io. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust Server by HOSTSOFT.io, and is it online now?

Reading: offline. Rust Server by HOSTSOFT.io last answered 2 days 7 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Check: first contact. Rust Metrics logged it on 27 October 2026.

Settings and map

What settings and rules apply on Rust Server by HOSTSOFT.io?

Check: gather rate. The name Rust Server by HOSTSOFT.io does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server by HOSTSOFT.io?

From seed 12345, the game generates the procedural map on Rust Server by HOSTSOFT.io. Its size is 1,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Rust Server by HOSTSOFT.io?

Check: join. Open Rust, press F1, then enter client.connect 109.230.58.192:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.