Szuflandia
Online 109.230.243.159:10900 checked 13m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 63,756–66,413 · memory 1,550 MBUptime
8 h 43 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 263/2000
- 236/2000
- 83/200
- 17/200
- 63/300
- 0/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Szuflandia?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Szuflandia follow?
With the force wipe, once a month, Szuflandia wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 3 hours ago.
Tags
Which tags does Szuflandia carry, and what do they mean?
These are the tags Szuflandia publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Szuflandia appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Szuflandia: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Szuflandia hold among Rust servers?
Ranking for Szuflandia: #15,276 on seven-day player hours, top 69% of all ranked servers.
What is the population on Szuflandia?
0 of 50 slots are filled on Szuflandia right now. Seven-day reading: 0 players on average.
Server
What location is Szuflandia hosted in?
No region comes from Szuflandia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 109.230.243.159:10900.
What Rust version is Szuflandia on?
Reading: Szuflandia, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Szuflandia?
Over the last 48 hours the average was 10 server fps; the floor was 10. Peak entity count: 66,413. Buildings, deployables and all else included. Check: memory. Peak use was 2,126 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Szuflandia, and is it online?
Reading: online. Szuflandia answers right now. By its reported uptime, the last restart was roughly 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Szuflandia configured, and what rules are in force?
No gather rate appears in the name: Szuflandia. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Szuflandia?
Size 3,500 and seed 6738: the game generates the procedural map on Szuflandia from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join Szuflandia?
To join: start Rust, press F1 and type client.connect 109.230.243.159:10900. Or press Launch Rust here and Steam opens the game and connects you.
