RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers109.104.155.246:7083
Online Full Queue Fresh wipe Wipe due No query

RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01

Online SA 109.104.155.246:7083 checked 12m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 31 SERVER FPS

Server fps

48 h low 21 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 80,648 ×1000

Entities

48 h range 75,831–81,048 · memory 3,021 MB
1239 ET SINCE RESTART 1D 21H

Uptime

1 days 21 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,622top 25% · #147 in SA
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory3,021MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 61% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?

The busiest point of its recent wipes drew 3 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

When does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 wipe?

The only wipe for RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 4 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 carry, and what do they mean?

These are the tags RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; SA (South America): The server browser files it under South America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?

Rust Metrics lists featuring RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 hold among Rust servers?

Top 25% of all ranked servers: RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 takes #5,622 on seven-day player hours and #147 in South America.

What player count does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 carry?

0 of 40 slots are filled on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 03:00 UTC over the last 48 hours.

Server details

Where does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 sit?

RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 gives South America as its location, with the SA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 109.104.155.246:7083.

What Rust version is RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 on?

Rust network protocol 2635 and build 168909 on Linux is the build RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 runs. Check: protocol. To join, your game must match; Steam handles the update.

How does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 perform?

Reading: 31 server fps on average across the last 48 hours. It never dropped below 21. Peak entity count: 81,048. Buildings, deployables and all else included. Check: memory. Peak use was 3,021 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01, and is it online?

RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 reports online. Status: normal. By its reported uptime, the last restart was roughly 45 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 configured, and what rules are in force?

No gather rate appears in the name: RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?

Check: map. Procedural, size 3,750, seed 1337, generated by the game on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: RustWorld SAO1.

Join

How do you connect to RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?

Press F1 in Rust and enter client.connect 109.104.155.246:7083. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. http://www.rustworld.cc/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.