RUST METRICSFlight deck · live data
Data live Servers11,625 Players41,682 Populated3,017 Fresh wipes 3 h84 Scan5 min
‹ All servers108.74.19.235:28056
Online Full Queue Fresh wipe Wipe due No query

BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door

Online 108.74.19.235:28056 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 50 100 150 200 PAX 2 /200

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,560 ×1000

Entities

48 h range 85,004–95,145 · memory 3,994 MB
1239 ET SINCE RESTART 5D 09H

Uptime

5 days 9 hours since its last restart, at the last reading
7-day average0peak 5
Rank#4,526top 20%
Last wipe5d agono schedule published
Next wipe1d 11hFri 30 Oct, 19:07 UTC
Memory3,994MB48 h peak 5 players
REC 1

Players

AveragePeak
0246809:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 19:07 UTC, in 1d 11h. Every Friday at 19:07 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Fri 30 Oct, 19:07 UTC1d 11h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 10hFW
  3. WPT 3Fri 6 Nov, 19:07 UTC8d 11h
  4. WPT 4Fri 13 Nov, 19:07 UTC15d 11h
  5. WPT 5Fri 20 Nov, 19:07 UTC22d 11h
  6. WPT 6Fri 27 Nov, 19:07 UTC29d 11h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 10hFW
  8. WPT 8Fri 4 Dec, 19:07 UTC36d 11h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:07 UTC5d ago 1 – running 0
Fri 16 Oct, 19:01 UTC12d ago 0 – 7 days 0
Fri 9 Oct, 19:01 UTC19d ago 0 – 7 days 0
Fri 2 Oct, 19:02 UTC26d ago 2 halved by day 4 7 days 0
Thu 1 Oct, 17:57 UTC FW27d ago 2 – 1 days 0
Fri 25 Sep, 19:01 UTC33d ago 0 – 6 days 0
Fri 18 Sep, 19:05 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 5 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 4 when it didn't.

When does BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door wipe?

every Friday at 19:07 UTC is how BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door wipes. On Friday 30 October at 19:07 UTC its next wipe is due. 5 days 12 hours ago the current world was made.

Tags

How should you read the tags on BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door?

Tags published by BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door?

Rust Metrics lists featuring BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door hold among Rust servers?

Ranking for BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door: #4,526 on seven-day player hours, top 20% of all ranked servers.

How full does BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door get?

2 of 200 slots are filled on BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door right now. Seven-day check: 0 players on average. Peak reading: 5. Average at the busiest hour was 5 players, at 17:00 UTC over the last 48 hours.

Server

Which location does BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door run from?

No region tag on BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 108.74.19.235:28056.

What Rust version is BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door on?

Reading: BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door perform?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Reading: 95,145 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,456 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door, and is it online?

Check: connection. BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door is online at this moment. By its reported uptime, the last restart was roughly 5 days 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door?

Reading the name gives no gather rate for BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door on?

Size 3,500, custom map, on BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door. The file is published and downloadable here.

Connection

How can you get onto BattleGrounds10x No BPS/Custom BuildSites/TelePort/Auto Door?

Check: join. Open Rust, press F1, then enter client.connect 108.74.19.235:28056. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://stats.battlegroundsrust.com/.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Other

rustmaps
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.