RUST METRICSFlight deck · live data
Data live Servers11,802 Players70,703 Populated3,677 Fresh wipes 3 h121 Scan5 min
‹ All servers108.74.19.235:28054
Offline Full Queue Fresh wipe Wipe due No query

BattleGrounds 2X PVE

Offline 108.74.19.235:28054 checked 16d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,668top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep2 Oct7 Oct13 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:20 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on BattleGrounds 2X PVE when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does BattleGrounds 2X PVE follow?

To tell the rhythm of BattleGrounds 2X PVE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 5 hours ago the current world was made.

Tags

Which tags does BattleGrounds 2X PVE carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from BattleGrounds 2X PVE. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does BattleGrounds 2X PVE appear in Rust Metrics lists and filters?

On Rust Metrics, BattleGrounds 2X PVE sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player count

What position does BattleGrounds 2X PVE hold among Rust servers?

Player hours over seven days put BattleGrounds 2X PVE at #15,668, in the top 71% of all ranked servers.

What is the population on BattleGrounds 2X PVE?

Reading for BattleGrounds 2X PVE: offline at this moment; last seen 16 days 23 hours ago.

Operator and location

Where does BattleGrounds 2X PVE sit?

No region tag on BattleGrounds 2X PVE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 108.74.19.235:28054.

What Rust version is BattleGrounds 2X PVE on?

Rust network protocol 2634 and build 167398 on Windows is the build BattleGrounds 2X PVE runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on BattleGrounds 2X PVE, and is it online?

Check: connection. BattleGrounds 2X PVE is offline at this moment. Last contact was 16 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Map and rules

What rules does BattleGrounds 2X PVE enforce, and what are its settings?

The name carries the rate: 2x gather on BattleGrounds 2X PVE. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is BattleGrounds 2X PVE on?

From seed 980990498, the game generates the procedural map on BattleGrounds 2X PVE. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How do you connect to BattleGrounds 2X PVE?

Check: join. Open Rust, press F1, then enter client.connect 108.74.19.235:28054. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.