RUST METRICSFlight deck · live data
Data live Servers11,676 Players50,509 Populated3,178 Fresh wipes 3 h130 Scan5 min
‹ All servers108.73.93.241:28021
Offline Full Queue Fresh wipe Wipe due No query

Knucklehead Rust | Test Server

Offline 108.73.93.241:28021 checked 23d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,950top 71%
Last wipe134d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Knucklehead Rust | Test Server wipe, and when?

The rhythm of Knucklehead Rust | Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 134 days 15 hours ago the current world was made.

Tags

How should you read the tags on Knucklehead Rust | Test Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp80 (Max players): The server holds 80 slots; ts5 (Group limit): Teams are capped at 5; v2627 (Protocol): Your game must run protocol 2627 to get in; cs154033 (Build): The server runs game build 154033; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Knucklehead Rust | Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Knucklehead Rust | Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Knucklehead Rust | Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Knucklehead Rust | Test Server sit in the rankings?

Ranking for Knucklehead Rust | Test Server: #15,950 on seven-day player hours, top 71% of all ranked servers.

What is the population on Knucklehead Rust | Test Server?

Knucklehead Rust | Test Server is not responding; status offline, last seen 23 days 8 hours ago.

Server

What location is Knucklehead Rust | Test Server hosted in?

No region comes from Knucklehead Rust | Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 108.73.93.241:28021.

What Rust version is Knucklehead Rust | Test Server on?

Version check: Rust network protocol 2627 and build 154033 on Linux, run by Knucklehead Rust | Test Server. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Knucklehead Rust | Test Server, and is it online?

Knucklehead Rust | Test Server reports offline. The last reading came 23 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Knucklehead Rust | Test Server?

Reading the name gives no gather rate for Knucklehead Rust | Test Server. Check: group limit. Up to 5 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Knucklehead Rust | Test Server?

Size 4,400 and seed 187800855: the game generates the procedural map on Knucklehead Rust | Test Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Knucklehead Rust | Test Server?

To join: start Rust, press F1 and type client.connect 108.73.93.241:28021. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/fvGp8rYpxt is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2627,gmrust,cs154033,ts5,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp80
Max players The server holds 80 slots.
ts5
Group limit Teams are capped at 5.
v2627
Protocol Your game must run protocol 2627 to get in.
cs154033
Build The server runs game build 154033.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.