RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h137 Scan5 min
‹ All servers108.17.86.205:28020
Online Full Queue Fresh wipe Wipe due No query

RustNecks- US 2X Monthly | Vanilla |

Online NA 108.17.86.205:28020 checked 53m ago

2x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 16:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 107,079 ×1000

Entities

48 h range 106,975–110,240 · memory 3,602 MB
1239 ET SINCE RESTART 1D 21H

Uptime

1 days 21 hours since its last restart, at the last reading
7-day average2peak 7
Rank#2,357top 11% · #377 in NA
Last wipe26d agomonthly schedule
Next wipe8d 1hThu 5 Nov, 19:00 UTC FW
Memory3,602MB48 h peak 4 players
REC 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 1hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:03 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustNecks- US 2X Monthly | Vanilla | when wipe day comes?

The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 33 hours in.

How often does RustNecks- US 2X Monthly | Vanilla | wipe, and when?

The only wipe for RustNecks- US 2X Monthly | Vanilla | is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 22 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does RustNecks- US 2X Monthly | Vanilla | carry, and what do they mean?

Tags published by RustNecks- US 2X Monthly | Vanilla |, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): The server holds 200 slots; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustNecks- US 2X Monthly | Vanilla | appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustNecks- US 2X Monthly | Vanilla |: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

What position does RustNecks- US 2X Monthly | Vanilla | hold among Rust servers?

Player hours over the last seven days put RustNecks- US 2X Monthly | Vanilla | at #2,357, #377 in North America, in the top 11% of all ranked servers.

What player count does RustNecks- US 2X Monthly | Vanilla | carry?

0 of 200 slots are filled on RustNecks- US 2X Monthly | Vanilla | right now. Seven-day check: 2 players on average. Peak reading: 7. Check: 48-hour peak. 02:00 UTC, 3 players on average.

Server details

What location is RustNecks- US 2X Monthly | Vanilla | hosted in?

Its NA tag places RustNecks- US 2X Monthly | Vanilla | in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 108.17.86.205:28020.

What Rust version is RustNecks- US 2X Monthly | Vanilla | on?

Rust network protocol 2635 and build 168909 on Windows is the build RustNecks- US 2X Monthly | Vanilla | runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RustNecks- US 2X Monthly | Vanilla |?

Check: fps. Average 42 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 110,240. Buildings, deployables and all else included. Memory peak: 4,022 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on RustNecks- US 2X Monthly | Vanilla |, and is it online?

Check: connection. RustNecks- US 2X Monthly | Vanilla | is online at this moment. By its reported uptime, the last restart was roughly 45 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is RustNecks- US 2X Monthly | Vanilla | configured, and what rules are in force?

Gather rate check: 2x. That comes from the name RustNecks- US 2X Monthly | Vanilla |. Group size, maximum: 12 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustNecks- US 2X Monthly | Vanilla |?

Check: map. Procedural, size 4,250, seed 673018, generated by the game on RustNecks- US 2X Monthly | Vanilla |. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto RustNecks- US 2X Monthly | Vanilla |?

Check: join. Open Rust, press F1, then enter client.connect 108.17.86.205:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/v72AEPnhUr is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players The server holds 200 slots.
ts12
Group limit Teams are capped at 12.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.