[US] Chrispy
Online 107.211.211.138:28015 checked 11m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 79 · below 20 is lag, below 10 is badEntities
48 h range 136,000–140,000 · memory 2,771 MBUptime
1 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 25/250
- 24/250
- 258/275
- 179/200
- 7/100
- 12/200
Quick answers
from the figures on this pageWipe timing
What happens on [US] Chrispy when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does [US] Chrispy wipe?
The only wipe for [US] Chrispy is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 12 hours ago.
Tag meanings
How should you read the tags on [US] Chrispy?
These are the tags [US] Chrispy publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169317 (Build): Build 169317; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus5 (Region code): Region code reading: us5. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [US] Chrispy appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [US] Chrispy: Rust community servers: live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does [US] Chrispy hold among Rust servers?
Ranking for [US] Chrispy: #14,667 on seven-day player hours, top 66% of all ranked servers.
What player count does [US] Chrispy carry?
Current headcount on [US] Chrispy: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 13:00 UTC, averaging 0 players at that hour.
Operator and location
What location is [US] Chrispy hosted in?
Reading: location. None in the tags, but the name of [US] Chrispy points to North America, with region code us5. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 107.211.211.138:28015.
What Rust version is [US] Chrispy on?
Rust network protocol 2635 and build 169317 on Windows is the build [US] Chrispy runs. Check: protocol. To join, your game must match; Steam handles the update.
How does [US] Chrispy perform?
Over the last 48 hours the average was 121 server fps; the floor was 79. Reading: 140,000 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,317 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is [US] Chrispy up, and how often does it stay up?
Reading: online. [US] Chrispy answers right now. Reading: uptime. About 39 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does [US] Chrispy enforce, and what are its settings?
Check: gather rate. The name [US] Chrispy does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is [US] Chrispy on?
Check: map. Procedural, size 5,000, seed 703253437, generated by the game on [US] Chrispy. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to [US] Chrispy?
Check: join. Open Rust, press F1, then enter client.connect 107.211.211.138:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.