RUST METRICSFlight deck · live data
Data live Servers11,617 Players34,993 Populated2,836 Fresh wipes 3 h74 Scan5 min
‹ All servers106.105.138.80:28015
Online Full Queue Fresh wipe Wipe due No query

[TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法

Online 106.105.138.80:28015 checked 8m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 8 16 24 32 PAX 5 /32

Players now

16% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 11 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 172,612 ×1000

Entities

48 h range 170,425–176,932 · memory 8,438 MB
1239 ET SINCE RESTART 3D 03H

Uptime

3 days 3 hours since its last restart, at the last reading
7-day average5peak 13
Rank#1,350top 6%
Last wipe26d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory8,438MB48 h peak 12 players
REC 1

Players

AveragePeak
0510152007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak13players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:03 UTC26d ago 15 – running 1
Mon 28 Sep, 12:50 UTC30d ago 12 held half 3.9 days 8
Mon 28 Sep, 04:34 UTC31d ago 12 – 0.3 days 5
Sun 27 Sep, 09:17 UTC31d ago 12 – 0.8 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法?

An average of 13 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 6 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 wipe?

With the force wipe, once a month, [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 14 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): 32 slots in total; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 hold among Rust servers?

Player hours over seven days put [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 at #1,350, in the top 6% of all ranked servers.

What player count does [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 carry?

Current headcount on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法: 5 players, 32 slots available. Check: players over seven days. Average 5, peak 13. The last 48 hours peaked at 14:00 UTC, averaging 11 players at that hour.

Server

What location is [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 hosted in?

Reading: location. Nothing in the tags, but the name of [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 106.105.138.80:28015.

What Rust version is [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法?

Over the last 48 hours the average was 17 server fps; the floor was 7. Reading: 176,932 entities at the highest. That covers buildings, deployables and everything else. Reading: 8,438 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 up, and how often does it stay up?

Check: connection. [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 enforce, and what are its settings?

No gather rate appears in the name: [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法. Check: group limit. Up to 16 players. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法?

Size 6,000 and seed 1337: the game generates the procedural map on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法?

Check: join. Open Rust, press F1, then enter client.connect 106.105.138.80:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/99hGagF is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp32
Max players 32 slots in total.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.