RUST METRICSFlight deck · live data
Data live Servers11,699 Players65,959 Populated3,548 Fresh wipes 3 h114 Scan5 min
‹ All servers104.4.53.1:28021
Online Full Queue Fresh wipe Wipe due No query

JoJos Wonderland

Online 104.4.53.1:28021 checked 14m ago

moddedoxidepvehardcore
COM 1 · connect

Server instruments

last reading Wed 10:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 237 SERVER FPS

Server fps

48 h low 193 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 62,310 ×1000

Entities

48 h range 56,148–64,215 · memory 2,616 MB
1239 ET SINCE RESTART 21:05

Uptime

21 h 5 min since its last restart, at the last reading
7-day average0peak –
Rank#15,423top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Memory2,616MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:42 UTC14d ago 3 – running 1
Thu 8 Oct, 18:43 UTC19d ago 3 halved by day 1 5 days 0
Thu 8 Oct, 03:54 UTC20d ago 3 – 0.6 days 1
Fri 2 Oct, 23:06 UTC25d ago 2 halved by day 4 5.2 days 0
Sat 26 Sep, 22:08 UTC31d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on JoJos Wonderland?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 22 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 2.5 it fell below half.

When does JoJos Wonderland wipe?

No next wipe can be predicted for JoJos Wonderland, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 17 hours ago.

Tag meanings

Which tags does JoJos Wonderland carry, and what do they mean?

Check: tags. The game's server browser reads gmprimitive (Game mode): Guns are out; bows, spears and melee are the weapons; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^h (Hardcore): Facepunch's hardcore ruleset: fewer aids and a harsher fight to survive; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server from JoJos Wonderland. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show JoJos Wonderland?

Rust Metrics lists featuring JoJos Wonderland: Modded Rust servers, checked live, Primitive Rust servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE, Hardcore and Primitive; Server tag: Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does JoJos Wonderland sit in the rankings?

Player hours over seven days put JoJos Wonderland at #15,423, in the top 69% of all ranked servers.

What is the population on JoJos Wonderland?

Current headcount on JoJos Wonderland: 0 players, 10 slots available. A seven-day average of 0 players is the reading.

Server details

Which location does JoJos Wonderland run from?

Reading: location. JoJos Wonderland gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.4.53.1:28021.

What Rust version is JoJos Wonderland on?

Reading: JoJos Wonderland, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on JoJos Wonderland within range?

Over the last 48 hours the average was 237 server fps; the floor was 193. Reading: 64,215 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,810 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on JoJos Wonderland, and is it online?

Reading: online. JoJos Wonderland answers right now. By its reported uptime, the last restart was roughly 21 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 25 September 2026.

Map and rules

What settings and rules apply on JoJos Wonderland?

Check: gather rate. The name JoJos Wonderland does not state one. The group cap is 8 players, which is the default in the game. hardcore, Facepunch's most punishing mode — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on JoJos Wonderland?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on JoJos Wonderland. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Connection

How can you get onto JoJos Wonderland?

Check: join. Open Rust, press F1, then enter client.connect 104.4.53.1:28021. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^h,^p,gmprimitive,cs168909,ts8,^o^z,modded

Game

gmprimitive
Game mode Guns are out; bows, spears and melee are the weapons.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset: fewer aids and a harsher fight to survive.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.
modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.