RUST METRICSFlight deck · live data
Data live Servers11,831 Players94,092 Populated3,830 Fresh wipes 3 h503 Scan5 min
‹ All servers104.28.249.210:28505
Offline Full Queue Fresh wipe Wipe due No query

REVENANT - 10X PVE RPG - LOCAL TEST

Offline 104.28.249.210:28505 checked 42d ago

10x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,448no region published
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:56 UTC43d ago 1 – running 1
Mon 14 Sep, 18:08 UTC45d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on REVENANT - 10X PVE RPG - LOCAL TEST?

An average of 1 players came at the busiest on its recent wipes. 17 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does REVENANT - 10X PVE RPG - LOCAL TEST wipe?

The rhythm of REVENANT - 10X PVE RPG - LOCAL TEST's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 43 days ago.

Tags

Which tags does REVENANT - 10X PVE RPG - LOCAL TEST carry, and what do they mean?

These are the tags REVENANT - 10X PVE RPG - LOCAL TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The server runs game build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show REVENANT - 10X PVE RPG - LOCAL TEST?

Rust Metrics lists featuring REVENANT - 10X PVE RPG - LOCAL TEST: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

Population

Where does REVENANT - 10X PVE RPG - LOCAL TEST sit in the rankings?

Ranking for REVENANT - 10X PVE RPG - LOCAL TEST: #15,448 on seven-day player hours, top – of all ranked servers.

How full does REVENANT - 10X PVE RPG - LOCAL TEST get?

Reading for REVENANT - 10X PVE RPG - LOCAL TEST: offline at this moment; last seen 42 days 1 hours ago.

Server details

Where does REVENANT - 10X PVE RPG - LOCAL TEST sit?

Reading: location. REVENANT - 10X PVE RPG - LOCAL TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.28.249.210:28505.

What Rust version is REVENANT - 10X PVE RPG - LOCAL TEST on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by REVENANT - 10X PVE RPG - LOCAL TEST. To get in, your game needs the same protocol; Steam applies the update.

Is REVENANT - 10X PVE RPG - LOCAL TEST up, and how often does it stay up?

REVENANT - 10X PVE RPG - LOCAL TEST reports offline. The last reading came 42 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does REVENANT - 10X PVE RPG - LOCAL TEST enforce, and what are its settings?

Gather rate check: 10x. That comes from the name REVENANT - 10X PVE RPG - LOCAL TEST. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

How to join

What do you do to join REVENANT - 10X PVE RPG - LOCAL TEST?

To join: start Rust, press F1 and type client.connect 104.28.249.210:28505. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build The server runs game build 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.