Test Server | Red Lava World
Offline EU 104.28.244.130:29015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/700
- 0/1000
- 20/700
- 13/1000
- 0/1000
- 22/1000
Quick answers
from the figures on this pageReset cycle
When does Test Server | Red Lava World wipe?
The estimate for Test Server | Red Lava World's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 1 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on Test Server | Red Lava World?
Tags published by Test Server | Red Lava World, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^s (Softcore): Check: mode. Softcore, which returns part of your inventory when you die; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Test Server | Red Lava World?
Rust Metrics lists featuring Test Server | Red Lava World: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Test Server | Red Lava World sit in the rankings?
Player hours over the last seven days put Test Server | Red Lava World at #13,855, #2,377 in Europe, in the top 61% of all ranked servers.
What player count does Test Server | Red Lava World carry?
Reading for Test Server | Red Lava World: offline at this moment; last seen 26 days ago.
Operator and location
What location is Test Server | Red Lava World hosted in?
Test Server | Red Lava World gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.28.244.130:29015.
What Rust version is Test Server | Red Lava World on?
Reading: Test Server | Red Lava World, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Test Server | Red Lava World, and is it online?
Check: connection. Test Server | Red Lava World is offline at this moment. Last contact was 26 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 3 October 2026.
Settings and map
What settings and rules apply on Test Server | Red Lava World?
Check: gather rate. The name Test Server | Red Lava World does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Test Server | Red Lava World?
The game generates a procedural map for Test Server | Red Lava World.
Join
What do you do to join Test Server | Red Lava World?
To join: start Rust, press F1 and type client.connect 104.28.244.130:29015. Or press Launch Rust here and Steam opens the game and connects you.