RUST METRICSFlight deck · live data
Data live Servers11,880 Players89,250 Populated4,029 Fresh wipes 3 h159 Scan5 min
‹ All servers104.28.233.202:28015
Offline Full Queue Fresh wipe Wipe due No query

Rusty Moose |EU Biweekly|

Offline 104.28.233.202:28015 checked 10d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,569top 62%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct19 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:36 UTC15d ago – – running 1
Sun 27 Sep, 17:43 UTC30d ago 1 held half 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rusty Moose |EU Biweekly|?

The busiest point of its recent wipes drew 1 players on average. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does Rusty Moose |EU Biweekly| follow?

Its rhythm cannot be told from the wipes of Rusty Moose |EU Biweekly| on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 5 hours ago.

Tag meanings

Which tags does Rusty Moose |EU Biweekly| carry, and what do they mean?

Tags published by Rusty Moose |EU Biweekly|, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rusty Moose |EU Biweekly|?

These Rust Metrics lists carry Rusty Moose |EU Biweekly|: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Rusty Moose |EU Biweekly| sit in the rankings?

Player hours over seven days put Rusty Moose |EU Biweekly| at #13,569, in the top 62% of all ranked servers.

What is the population on Rusty Moose |EU Biweekly|?

Reading for Rusty Moose |EU Biweekly|: offline at this moment; last seen 10 days 10 hours ago.

Operator and location

Where does Rusty Moose |EU Biweekly| sit?

Check: location. No region tag comes from Rusty Moose |EU Biweekly|, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.28.233.202:28015.

What Rust version is Rusty Moose |EU Biweekly| on?

Reading: Rusty Moose |EU Biweekly|, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

Is Rusty Moose |EU Biweekly| up, and how often does it stay up?

Reading: offline. Rusty Moose |EU Biweekly| last answered 10 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Map and rules

What rules does Rusty Moose |EU Biweekly| enforce, and what are its settings?

Check: gather rate. The name Rusty Moose |EU Biweekly| does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.

What map is Rusty Moose |EU Biweekly| on?

Check: map. Procedural, generated by the game, on Rusty Moose |EU Biweekly|.

Connection

How do you connect to Rusty Moose |EU Biweekly|?

To join: start Rust, press F1 and type client.connect 104.28.233.202:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.