RustGuard Local Development
Offline 104.28.219.137:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:04 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 321/375
- 440/475
- 970/1000
- 46/100
- 480/8
- 979/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RustGuard Local Development?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does RustGuard Local Development wipe?
Its rhythm cannot be told from the wipes of RustGuard Local Development on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.
Tag meanings
How should you read the tags on RustGuard Local Development?
These are the tags RustGuard Local Development publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustGuard Local Development?
These Rust Metrics lists carry RustGuard Local Development: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustGuard Local Development hold among Rust servers?
Ranking for RustGuard Local Development: #15,921 on seven-day player hours, top 70% of all ranked servers.
What player count does RustGuard Local Development carry?
RustGuard Local Development is not responding; status offline, last seen 27 days ago.
Server details
Where does RustGuard Local Development sit?
Reading: location. RustGuard Local Development gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.28.219.137:28015.
What Rust version is RustGuard Local Development on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by RustGuard Local Development. Matching protocol is required to join. Let Steam update your game.
How reliable is RustGuard Local Development, and is it online now?
RustGuard Local Development reports offline. The last reading came 27 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.
Map and rules
What settings and rules apply on RustGuard Local Development?
Check: gather rate. The name RustGuard Local Development does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustGuard Local Development?
Procedural map on RustGuard Local Development, made by the game's generator.
Connection
How can you get onto RustGuard Local Development?
Check: join. Open Rust, press F1, then enter client.connect 104.28.219.137:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.