Test Server | Red Lava World
Offline EU 104.28.212.124:29015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/700
- 9/1000
- 98/700
- 47/1000
- 4/1000
- 72/1000
Quick answers
from the figures on this pageReset cycle
How often does Test Server | Red Lava World wipe, and when?
An estimate from the force wipe gives Test Server | Red Lava World's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 6 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does Test Server | Red Lava World carry, and what do they mean?
These are the tags Test Server | Red Lava World publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^s (Softcore): Check: mode. Softcore, which returns part of your inventory when you die; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test Server | Red Lava World?
On Rust Metrics, Test Server | Red Lava World sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Test Server | Red Lava World sit in the rankings?
Top 70% of all ranked servers: Test Server | Red Lava World takes #15,954 on seven-day player hours and #2,486 in Europe.
What is the population on Test Server | Red Lava World?
Reading for Test Server | Red Lava World: offline at this moment; last seen 26 days 4 hours ago.
Server details
Which location does Test Server | Red Lava World run from?
Its EU tag places Test Server | Red Lava World in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.28.212.124:29015.
What Rust version is Test Server | Red Lava World on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Test Server | Red Lava World. Matching protocol is required to join. Let Steam update your game.
How reliable is Test Server | Red Lava World, and is it online now?
Check: connection. Test Server | Red Lava World is offline at this moment. Last contact was 26 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Rules and settings
What settings and rules apply on Test Server | Red Lava World?
Reading the name gives no gather rate for Test Server | Red Lava World. The group cap is 8 players, which is the default in the game. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test Server | Red Lava World on?
Check: map. Procedural, generated by the game, on Test Server | Red Lava World.
Connection
How do you connect to Test Server | Red Lava World?
Check: join. Open Rust, press F1, then enter client.connect 104.28.212.124:29015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.