RUST METRICSFlight deck · live data
Data live Servers11,838 Players77,057 Populated3,823 Fresh wipes 3 h156 Scan5 min
‹ All servers104.28.205.73:28015
Offline Full Queue Fresh wipe Wipe due No query

SOLO/DUO/NO CLAN Vanilla 1x

Offline 104.28.205.73:28015 checked 11d ago

1x duo biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,101top 70%
Last wipe11d agobiweekly schedule
Next wipe2d 0hThu 29 Oct, 22:08 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct13 Oct18 Oct22 Oct

Top 70% of all ranked servers, and #374 of the duo servers (top 87%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:08 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Thu 29 Oct, 22:08 UTC2d 0h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 21hFW
  3. WPT 3Thu 12 Nov, 22:08 UTC16d 0h
  4. WPT 4Thu 26 Nov, 22:08 UTC30d 0h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 21hFW
  6. WPT 6Thu 10 Dec, 22:08 UTC44d 0h

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:08 UTC11d ago 0 – running 1
Wed 14 Oct, 05:52 UTC13d ago 1 – 1.7 days 0
Fri 9 Oct, 09:25 UTC18d ago 1 – 4.9 days 0
Sat 3 Oct, 04:05 UTC24d ago 1 halved by day 4 6.2 days 0
Fri 2 Oct, 10:27 UTC25d ago 1 – 0.7 days 0
Fri 2 Oct, 03:58 UTC25d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on SOLO/DUO/NO CLAN Vanilla 1x?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it fell below half when it didn't.

When does SOLO/DUO/NO CLAN Vanilla 1x wipe?

Its tag guides the prediction: too few of SOLO/DUO/NO CLAN Vanilla 1x's wipes are on record to confirm its schedule. Thursday 29 October at 22:08 UTC is when its next wipe is due. The world it runs now was made 11 days 23 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

Which tags does SOLO/DUO/NO CLAN Vanilla 1x carry, and what do they mean?

These are the tags SOLO/DUO/NO CLAN Vanilla 1x publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts2 (Group limit): Team cap: 2; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Game build reading: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SOLO/DUO/NO CLAN Vanilla 1x appear in Rust Metrics lists and filters?

On Rust Metrics, SOLO/DUO/NO CLAN Vanilla 1x sits in these lists: Duo Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Population

Where does SOLO/DUO/NO CLAN Vanilla 1x sit in the rankings?

Player hours over seven days put SOLO/DUO/NO CLAN Vanilla 1x at #15,101, in the top 70% of all ranked servers. Among servers in duo, it stands at #374.

How full does SOLO/DUO/NO CLAN Vanilla 1x get?

SOLO/DUO/NO CLAN Vanilla 1x is not responding; status offline, last seen 11 days 23 hours ago.

Server details

Which location does SOLO/DUO/NO CLAN Vanilla 1x run from?

No region tag on SOLO/DUO/NO CLAN Vanilla 1x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.28.205.73:28015.

What Rust version is SOLO/DUO/NO CLAN Vanilla 1x on?

Reading: SOLO/DUO/NO CLAN Vanilla 1x, Rust network protocol 2634 and build 167231, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on SOLO/DUO/NO CLAN Vanilla 1x, and is it online?

Reading: offline. SOLO/DUO/NO CLAN Vanilla 1x last answered 11 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on SOLO/DUO/NO CLAN Vanilla 1x?

Gather rate check: 1x. That comes from the name SOLO/DUO/NO CLAN Vanilla 1x. Check: group limit. 2 players, under the name duo. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on SOLO/DUO/NO CLAN Vanilla 1x?

The game generates a procedural map for SOLO/DUO/NO CLAN Vanilla 1x.

How to join

How can you get onto SOLO/DUO/NO CLAN Vanilla 1x?

Press F1 in Rust and enter client.connect 104.28.205.73:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,gmrust,cs167231,ts2,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts2
Group limit Team cap: 2.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build Game build reading: 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.