RUST METRICSFlight deck · live data
Data live Servers11,620 Players32,059 Populated2,776 Fresh wipes 3 h73 Scan5 min
‹ All servers104.249.63.253:28310
Offline Full Queue Fresh wipe Wipe due No query

WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID

Offline 104.249.63.253:28310 checked 24d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,012top 66%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:35 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID follow?

To tell the rhythm of WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 3 hours ago the current world was made.

Lists and filters

Which tags does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID appear in Rust Metrics lists and filters?

On Rust Metrics, WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player count

What position does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID hold among Rust servers?

Ranking for WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID: #15,012 on seven-day player hours, top 66% of all ranked servers.

What player count does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID carry?

Status for WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID: offline. Last seen 24 days 13 hours ago.

Server details

Where does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID sit?

No region tag on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.249.63.253:28310.

What Rust version is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID on?

Reading: WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.

Is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID up, and how often does it stay up?

Check: connection. WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID is offline at this moment. Last contact was 24 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 2 October 2026.

Settings and map

What settings and rules apply on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

The name carries the rate: 2x gather on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID on?

From seed 342164080, the game generates the procedural map on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID. Its size is 6,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

To join: start Rust, press F1 and type client.connect 104.249.63.253:28310. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.