Rust and Chill | PVE/PVP Hardcore | TP | Skinner
Offline NA 104.247.112.111:25565 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/175
- 4/90
- 0/400
- 5/1000
- 2/50
- 1/50
Quick answers
from the figures on this pageWipe schedule
How often does Rust and Chill | PVE/PVP Hardcore | TP | Skinner wipe, and when?
An estimate from the force wipe gives Rust and Chill | PVE/PVP Hardcore | TP | Skinner's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 55 days 11 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on Rust and Chill | PVE/PVP Hardcore | TP | Skinner?
These are the tags Rust and Chill | PVE/PVP Hardcore | TP | Skinner publishes, and the server browser reads them: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp100 (Max players): 100 slots in total; ts0 (Group limit): No teams here: the setting is switched off; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust and Chill | PVE/PVP Hardcore | TP | Skinner appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust and Chill | PVE/PVP Hardcore | TP | Skinner: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Occupancy
What position does Rust and Chill | PVE/PVP Hardcore | TP | Skinner hold among Rust servers?
Ranked by seven-day player hours, Rust and Chill | PVE/PVP Hardcore | TP | Skinner sits at #16,084 and #1,598 in North America, inside the top 69%.
What is the population on Rust and Chill | PVE/PVP Hardcore | TP | Skinner?
Status for Rust and Chill | PVE/PVP Hardcore | TP | Skinner: offline. Last seen 27 days 17 hours ago.
Operator and location
Where does Rust and Chill | PVE/PVP Hardcore | TP | Skinner sit?
Its NA tag places Rust and Chill | PVE/PVP Hardcore | TP | Skinner in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.247.112.111:25565.
What Rust version is Rust and Chill | PVE/PVP Hardcore | TP | Skinner on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by Rust and Chill | PVE/PVP Hardcore | TP | Skinner. Matching protocol is required to join. Let Steam update your game.
How reliable is Rust and Chill | PVE/PVP Hardcore | TP | Skinner, and is it online now?
Rust and Chill | PVE/PVP Hardcore | TP | Skinner reports offline. The last reading came 27 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Rust and Chill | PVE/PVP Hardcore | TP | Skinner configured, and what rules are in force?
No gather rate appears in the name: Rust and Chill | PVE/PVP Hardcore | TP | Skinner. Check: group limit. None published. The mode is hardcore. Note the following: Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust and Chill | PVE/PVP Hardcore | TP | Skinner?
Check: map. Procedural, size 4,300, generated by the game, on Rust and Chill | PVE/PVP Hardcore | TP | Skinner.
How to join
What do you do to join Rust and Chill | PVE/PVP Hardcore | TP | Skinner?
Press F1 in Rust and enter client.connect 104.247.112.111:25565. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rustandchill.net/cgi-sys/suspendedpage.cgi.