US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs
Online NA 104.238.229.209:30015 checked 9m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 54 · below 20 is lag, below 10 is badEntities
48 h range 103,492–120,748 · memory 3,760 MBUptime
16 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 21:01 UTC, in 22h. Every other Friday at 21:01 UTC · medium confidence
Coming wipes
- WPT 1Fri 30 Oct, 21:01 UTC22h
- WPT 2Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 3Fri 13 Nov, 21:01 UTC14d 22h
- WPT 4Fri 27 Nov, 21:01 UTC28d 22h
- WPT 5Thu 3 Dec, 19:00 UTC34d 20hFW
- WPT 6Fri 11 Dec, 21:01 UTC42d 22h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 21:01 UTC13d ago | 24 | – | running | 3 |
| Fri 2 Oct, 21:01 UTC27d ago | 11 | halved by day 12 | 14 days | 3 |
| Thu 1 Oct, 21:01 UTC FW28d ago | 11 | – | 1 days | 1 |
| Fri 18 Sep, 21:01 UTC41d ago | 6 | halved by day 3 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 120/150
- 147/200
- 13/200
- 12/67
- 1/50
- 5/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs?
At their busiest, its recent wipes drew 15 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 7.5 it fell below half.
How often does US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs wipe, and when?
every other Friday at 21:01 UTC is how US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs wipes. Due on Friday 30 October at 21:01 UTC is its next wipe. The world in play was created 13 days 1 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs carry, and what do they mean?
These are the tags US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts15 (Group limit): You may team up with at most 15; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs?
Rust Metrics lists featuring US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
Where does US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs sit in the rankings?
Ranked by seven-day player hours, US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs sits at #2,153 and #339 in North America, inside the top 10%.
How full does US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs get?
Current headcount on US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs: 1 players, 100 slots available. Seven-day check: 2 players on average. Peak reading: 10. Average at the busiest hour was 6 players, at 00:00 UTC over the last 48 hours.
Server details
Where does US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs sit?
Its NA tag places US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.238.229.209:30015.
What Rust version is US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs within range?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 54. Peak entity count: 120,748. Buildings, deployables and all else included. Memory peak: 4,748 MB. Expect lag when fps falls and entities climb.
Is US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs up, and how often does it stay up?
Reading: online. US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs answers right now. Reading: uptime. About 16 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs configured, and what rules are in force?
The name carries the rate: 2x gather on US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs. Check: group limit. Up to 15 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs on?
Check: map. A custom one of size 3,750, run by US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs. The published file can be downloaded from this page.
Join
How do you connect to US CLOCKOUT 2x Monthly Main | 50% Upkeep | Shared BPs?
Check: join. Open Rust, press F1, then enter client.connect 104.238.229.209:30015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://clockoutrust.com/ is where its website sits.
