RUST METRICSFlight deck · live data
Data live Servers11,627 Players51,852 Populated3,122 Fresh wipes 3 h116 Scan5 min
‹ All servers104.234.251.164:28035
Offline Full Queue Fresh wipe Wipe due No query

NoName | Vanilla ++

Offline 104.234.251.164:28035 checked 28d ago

solo moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,922top 69%
Last wipe328d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, and #200 of the solo servers (top 89%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does NoName | Vanilla ++ wipe, and when?

The rhythm of NoName | Vanilla ++'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 328 days 10 hours ago.

Tag meanings

How should you read the tags on NoName | Vanilla ++?

Tags published by NoName | Vanilla ++, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts1 (Group limit): Teams are capped at 1; v2615 (Protocol): Match the game version: protocol 2615 is required; cs139482 (Build): The server runs game build 139482; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $ruk1 (Region code): Region code reading: uk1; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show NoName | Vanilla ++?

These Rust Metrics lists carry NoName | Vanilla ++: Modded Rust servers, checked live and Solo-only Rust servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

Player count

What position does NoName | Vanilla ++ hold among Rust servers?

Player hours over seven days put NoName | Vanilla ++ at #15,922, in the top 69% of all ranked servers. Among servers in solo, it stands at #200.

What is the population on NoName | Vanilla ++?

Status for NoName | Vanilla ++: offline. Last seen 28 days 1 hours ago.

Server

Where does NoName | Vanilla ++ sit?

Reading: location. NoName | Vanilla ++ gives no region, with region code uk1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 104.234.251.164:28035.

What Rust version is NoName | Vanilla ++ on?

Reading: NoName | Vanilla ++, Rust network protocol 2615 and build 139482, Windows. Matching protocol is required to join. Let Steam update your game.

Is NoName | Vanilla ++ up, and how often does it stay up?

NoName | Vanilla ++ reports offline. The last reading came 28 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is NoName | Vanilla ++ configured, and what rules are in force?

Check: gather rate. The name NoName | Vanilla ++ does not state one. Check: teams. Solo only — no teams. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on NoName | Vanilla ++?

Check: map. Procedural, size 3,500, seed 648252, generated by the game on NoName | Vanilla ++. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join NoName | Vanilla ++?

To join: start Rust, press F1 and type client.connect 104.234.251.164:28035. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$ruk1,v2615,gmrust,cs139482,ts1,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players The server holds 30 slots.
ts1
Group limit Teams are capped at 1.
v2615
Protocol Match the game version: protocol 2615 is required.
cs139482
Build The server runs game build 139482.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$ruk1
Region code Region code reading: uk1.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.