RUST METRICSFlight deck · live data
Data live Servers11,899 Players103,131 Populated3,962 Fresh wipes 3 h371 Scan5 min
‹ All servers104.129.132.55:28024
Online Full Queue Fresh wipe Wipe due No query

| VF | Midcore | PvE |

Online 104.129.132.55:28024 checked 12m ago

monthly wipes moddedcarbonpvesoftcore
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 10 20 30 40 PAX 1 /40

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 14 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 131,453 ×1000

Entities

48 h range 123,799–135,260 · memory 4,223 MB
1239 ET SINCE RESTART 16:04

Uptime

16 h 4 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,145top 19%
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory4,223MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on | VF | Midcore | PvE |?

The busiest point of its recent wipes drew 2 players on average. 15 hours after the wipe, the crowd peaked on the latest wipe.

How often does | VF | Midcore | PvE | wipe, and when?

Once a month | VF | Midcore | PvE | wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 22 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does | VF | Midcore | PvE | carry, and what do they mean?

Tags published by | VF | Midcore | PvE |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show | VF | Midcore | PvE |?

On Rust Metrics, | VF | Midcore | PvE | sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does | VF | Midcore | PvE | hold among Rust servers?

Ranking for | VF | Midcore | PvE |: #4,145 on seven-day player hours, top 19% of all ranked servers.

What player count does | VF | Midcore | PvE | carry?

Current headcount on | VF | Midcore | PvE |: 1 players, 40 slots available. Check: players over seven days. Average 0, peak 3. Average at the busiest hour was 2 players, at 12:00 UTC over the last 48 hours.

Server

Where does | VF | Midcore | PvE | sit?

No region comes from | VF | Midcore | PvE |. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.129.132.55:28024.

What Rust version is | VF | Midcore | PvE | on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by | VF | Midcore | PvE |. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on | VF | Midcore | PvE | within range?

Over the last 48 hours the average was 57 server fps; the floor was 14. Check: entities. The peak was 135,260, counting buildings, deployables and the rest of the world. Reading: 4,431 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on | VF | Midcore | PvE |, and is it online?

Check: connection. | VF | Midcore | PvE | is online at this moment. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Reading: 93% uptime over the last 7 full days. It was up 157 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is | VF | Midcore | PvE | configured, and what rules are in force?

Reading the name gives no gather rate for | VF | Midcore | PvE |. The group cap is 8 players, which is the default in the game. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is | VF | Midcore | PvE | on?

From seed 101042635, the game generates the procedural map on | VF | Midcore | PvE |. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join | VF | Midcore | PvE |?

Press F1 in Rust and enter client.connect 104.129.132.55:28024. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/vanillafudge is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^s,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^s
Softcore Softcore, Facepunch's easier mode: part of your inventory survives death.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.