EU 2x Monthly | Map Preview
Online EU 104.129.132.27:28040 checked 8m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 142,389–145,204 · memory 3,506 MBUptime
3 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Sunday 1 November, 19:22 UTC, in 3d 7h. Every other Wednesday at 18:28 and every Sunday at 19:22 UTC · high confidence
Coming wipes
- WPT 1Sun 1 Nov, 19:22 UTC3d 7h
- WPT 2Wed 4 Nov, 18:28 UTC6d 6h
- WPT 3Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 4Sun 8 Nov, 19:22 UTC10d 7h
- WPT 5Sun 15 Nov, 19:22 UTC17d 7h
- WPT 6Wed 18 Nov, 18:28 UTC20d 6h
- WPT 7Sun 22 Nov, 19:22 UTC24d 7h
- WPT 8Sun 29 Nov, 19:22 UTC31d 7h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:22 UTC3d ago | 9 | – | running | 0 |
| Thu 22 Oct, 18:56 UTC6d ago | 8 | halved by day 1 | 3 days | 1 |
| Wed 21 Oct, 18:28 UTC7d ago | 17 | – | 1 days | 0 |
| Sun 18 Oct, 19:25 UTC10d ago | 1 | halved by day 1 | 3 days | 0 |
| Sat 17 Oct, 16:06 UTC11d ago | 1 | – | 1.1 days | 0 |
| Sun 11 Oct, 18:30 UTC17d ago | 15 | halved by day 1 | 5.9 days | 0 |
| Sun 4 Oct, 15:28 UTC24d ago | 7 | halved by day 1 | 7.1 days | 0 |
| Wed 30 Sep, 20:01 UTC28d ago | 16 | halved by day 1 | 3.8 days | 0 |
| Sun 27 Sep, 17:27 UTC31d ago | 8 | halved by day 1 | 3.1 days | 0 |
| Wed 23 Sep, 19:53 UTC35d ago | 13 | halved by day 1 | 3.9 days | 0 |
| Mon 21 Sep, 15:23 UTC37d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Sun 20 Sep, 16:39 UTC38d ago | 11 | – | 0.9 days | 0 |
| Sun 13 Sep, 18:06 UTC45d ago | 10 | halved by day 1 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 8/150
- 2/60
- 3/200
- 0/69
- 1/100
- 1/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on EU 2x Monthly | Map Preview?
At their busiest, its recent wipes drew 11 players on average. 19 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.
When does EU 2x Monthly | Map Preview wipe?
Wipes on EU 2x Monthly | Map Preview come every other Wednesday at 18:28 and every Sunday at 19:22 UTC. Sunday 1 November at 19:22 UTC is when its next wipe is due. The world it runs now was made 3 days 16 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on EU 2x Monthly | Map Preview?
These are the tags EU 2x Monthly | Map Preview publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts16 (Group limit): Team cap: 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does EU 2x Monthly | Map Preview appear in Rust Metrics lists and filters?
Rust Metrics lists featuring EU 2x Monthly | Map Preview: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Occupancy
What position does EU 2x Monthly | Map Preview hold among Rust servers?
Ranked by seven-day player hours, EU 2x Monthly | Map Preview sits at #4,339 and #1,555 in Europe, inside the top 20%.
What is the population on EU 2x Monthly | Map Preview?
Current headcount on EU 2x Monthly | Map Preview: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 17. Average at the busiest hour was 1 players, at 05:00 UTC over the last 48 hours.
Server details
Which location does EU 2x Monthly | Map Preview run from?
Reading: location. The EU tag puts EU 2x Monthly | Map Preview in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 104.129.132.27:28040.
What Rust version is EU 2x Monthly | Map Preview on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by EU 2x Monthly | Map Preview. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on EU 2x Monthly | Map Preview within range?
Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Peak entity count: 145,204. Buildings, deployables and all else included. Memory peak: 4,048 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on EU 2x Monthly | Map Preview, and is it online?
Check: connection. EU 2x Monthly | Map Preview is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 13 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is EU 2x Monthly | Map Preview configured, and what rules are in force?
Gather rate check: 2x. That comes from the name EU 2x Monthly | Map Preview. The cap on groups is 16 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC off, Valve's system.
What map is EU 2x Monthly | Map Preview on?
Check: map. Procedural, size 5,000, seed 1337, generated by the game on EU 2x Monthly | Map Preview. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How do you connect to EU 2x Monthly | Map Preview?
Press F1 in Rust and enter client.connect 104.129.132.27:28040. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.