[10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins
Online 104.129.132.229:29015 checked 9m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 102,142–119,177 · memory 2,838 MBUptime
1 h 42 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 2Thu 12 Nov, 18:32 UTC13d 20h
- WPT 3Thu 19 Nov, 18:32 UTC20d 20h
- WPT 4Thu 26 Nov, 18:32 UTC27d 20h
- WPT 5Thu 3 Dec, 19:00 UTC34d 21hFW
- WPT 6Thu 10 Dec, 18:32 UTC41d 20h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:32 UTC3h ago | – | – | running | 0 |
| Thu 22 Oct, 18:17 UTC7d ago | 3 | – | – | 0 |
| Thu 15 Oct, 18:13 UTC14d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 17:48 UTC21d ago | 4 | held half | 7 days | 0 |
| Thu 1 Oct, 21:10 UTC FW28d ago | 4 | held half | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 384/450
- 124/200
- 191/250
- 211/400
- 78/150
- 12/150
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?
At their busiest, its recent wipes drew 3 players on average. 24 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What wipe timing does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins follow?
The wipe rhythm of [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is every Thursday at 18:32 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 3 hours ago the current world was made.
Tags
Which tags does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins carry, and what do they mean?
These are the tags [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?
On Rust Metrics, [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins sits in these lists: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 10x.
Occupancy
What position does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins hold among Rust servers?
Ranking for [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins: #3,633 on seven-day player hours, top 16% of all ranked servers.
How full does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins get?
2 of 100 slots are filled on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins right now. Check: players over seven days. Average 1, peak 3. The last 48 hours peaked at 20:00 UTC, averaging 2 players at that hour.
Server
Where does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins sit?
Reading: location. [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.129.132.229:29015.
What Rust version is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins on?
Rust network protocol 2635 and build 168909 on Linux is the build [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs. Check: protocol. To join, your game must match; Steam handles the update.
How does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins perform?
Over the last 48 hours the average was 14 server fps; the floor was 5. Check: entities. The peak was 119,177, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,401 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins, and is it online?
Reading: online. [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?
The name carries the rate: 10x gather on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins on?
From seed 1626675080, the game generates the procedural map on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?
To join: start Rust, press F1 and type client.connect 104.129.132.229:29015. Or press Launch Rust here and Steam opens the game and connects you. https://www.uprisingserver.com/ is where its website sits.
