RUST METRICSFlight deck · live data
Data live Servers11,824 Players88,321 Populated3,715 Fresh wipes 3 h404 Scan5 min
‹ All servers104.129.132.229:29015
Online Full Queue Fresh wipe Wipe due No query

[10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins

Online 104.129.132.229:29015 checked 9m ago

10x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,142 ×1000

Entities

48 h range 102,142–119,177 · memory 2,838 MB
1239 ET SINCE RESTART 01:42

Uptime

1 h 42 min since its last restart, at the last reading
7-day average1peak 3
Rank#3,633top 16%
Last wipe3h agono schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory2,838MB48 h peak 3 players
REC 1

Players

AveragePeakWipe
0123422:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 18:32 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 18:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Thu 12 Nov, 18:32 UTC13d 20h
  3. WPT 3Thu 19 Nov, 18:32 UTC20d 20h
  4. WPT 4Thu 26 Nov, 18:32 UTC27d 20h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 21hFW
  6. WPT 6Thu 10 Dec, 18:32 UTC41d 20h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:32 UTC3h ago – – running 0
Thu 22 Oct, 18:17 UTC7d ago 3 – – 0
Thu 15 Oct, 18:13 UTC14d ago 2 held half 7 days 0
Thu 8 Oct, 17:48 UTC21d ago 4 held half 7 days 0
Thu 1 Oct, 21:10 UTC FW28d ago 4 held half 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

At their busiest, its recent wipes drew 3 players on average. 24 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins follow?

The wipe rhythm of [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is every Thursday at 18:32 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 3 hours ago the current world was made.

Tags

Which tags does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins carry, and what do they mean?

These are the tags [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

On Rust Metrics, [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins sits in these lists: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 10x.

Occupancy

What position does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins hold among Rust servers?

Ranking for [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins: #3,633 on seven-day player hours, top 16% of all ranked servers.

How full does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins get?

2 of 100 slots are filled on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins right now. Check: players over seven days. Average 1, peak 3. The last 48 hours peaked at 20:00 UTC, averaging 2 players at that hour.

Server

Where does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins sit?

Reading: location. [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.129.132.229:29015.

What Rust version is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins on?

Rust network protocol 2635 and build 168909 on Linux is the build [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs. Check: protocol. To join, your game must match; Steam handles the update.

How does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins perform?

Over the last 48 hours the average was 14 server fps; the floor was 5. Check: entities. The peak was 119,177, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,401 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins, and is it online?

Reading: online. [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

The name carries the rate: 10x gather on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins on?

From seed 1626675080, the game generates the procedural map on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

To join: start Rust, press F1 and type client.connect 104.129.132.229:29015. Or press Launch Rust here and Steam opens the game and connects you. https://www.uprisingserver.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.