Naval Deep Sea 1
Online NA 104.129.132.19:28109 checked 8m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 127,197–129,712 · memory 4,089 MBUptime
6 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA, and #607 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:48 UTC24d ago | 1 | – | running | 0 |
| Sun 4 Oct, 04:55 UTC25d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/200
- 0/150
- 0/50
- 162/175
- 92/200
- 39/300
Quick answers
from the figures on this pageWipe schedule
What happens on Naval Deep Sea 1 when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 8 hours in.
How often does Naval Deep Sea 1 wipe, and when?
Once a month Naval Deep Sea 1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 24 days 16 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Naval Deep Sea 1?
Tags published by Naval Deep Sea 1, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp120 (Max players): The server holds 120 slots; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Naval Deep Sea 1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Naval Deep Sea 1: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Occupancy
Where does Naval Deep Sea 1 sit in the rankings?
Player hours over the last seven days put Naval Deep Sea 1 at #15,183, #1,485 in North America, in the top 68% of all ranked servers. Among servers in quad, it stands at #607.
How full does Naval Deep Sea 1 get?
0 of 120 slots are filled on Naval Deep Sea 1 right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 14:00 UTC over the last 48 hours.
Operator and location
What location is Naval Deep Sea 1 hosted in?
Naval Deep Sea 1 gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.129.132.19:28109.
What Rust version is Naval Deep Sea 1 on?
Rust network protocol 2635 and build 168909 on Linux is the build Naval Deep Sea 1 runs. Matching protocol is required to join. Let Steam update your game.
Is performance on Naval Deep Sea 1 within range?
Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 129,712. Buildings, deployables and all else included. Memory peak: 4,856 MB. Expect lag when fps falls and entities climb.
How reliable is Naval Deep Sea 1, and is it online now?
Reading: online. Naval Deep Sea 1 answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 20 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Naval Deep Sea 1 enforce, and what are its settings?
No gather rate appears in the name: Naval Deep Sea 1. Check: group limit. 4 players, under the name quad. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Naval Deep Sea 1?
From seed 1017058979, the game generates the procedural map on Naval Deep Sea 1. Its size is 4,800. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Procedural.
How to join
What do you do to join Naval Deep Sea 1?
To join: start Rust, press F1 and type client.connect 104.129.132.19:28109. Or press Launch Rust here and Steam opens the game and connects you.