Lone Wolf Rust | Build & Preview Server
Offline 104.129.132.17:38010 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:30 UTC29d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 200/999
- 101/999
- 39/150
- 3/100
- 35/100
- 36/100
Quick answers
from the figures on this pageReset cycle
What happens on Lone Wolf Rust | Build & Preview Server when wipe day comes?
At their busiest, its recent wipes drew 6 players on average. 10 hours after the wipe, the crowd peaked on the latest wipe.
When does Lone Wolf Rust | Build & Preview Server wipe?
The rhythm of Lone Wolf Rust | Build & Preview Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 30 days 5 hours ago.
Lists and filters
Which tags does Lone Wolf Rust | Build & Preview Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): Slots: 25; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166569 (Build): Build 166569; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from Lone Wolf Rust | Build & Preview Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Lone Wolf Rust | Build & Preview Server?
On Rust Metrics, Lone Wolf Rust | Build & Preview Server sits in these lists: Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Lone Wolf Rust | Build & Preview Server hold among Rust servers?
Player hours over seven days put Lone Wolf Rust | Build & Preview Server at #15,921, in the top 70% of all ranked servers.
How full does Lone Wolf Rust | Build & Preview Server get?
Status for Lone Wolf Rust | Build & Preview Server: offline. Last seen 26 days 22 hours ago.
Operator and location
Which location does Lone Wolf Rust | Build & Preview Server run from?
No region comes from Lone Wolf Rust | Build & Preview Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.129.132.17:38010.
What Rust version is Lone Wolf Rust | Build & Preview Server on?
Reading: Lone Wolf Rust | Build & Preview Server, Rust network protocol 2634 and build 166569, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is Lone Wolf Rust | Build & Preview Server up, and how often does it stay up?
Check: connection. Lone Wolf Rust | Build & Preview Server is offline at this moment. Last contact was 26 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Lone Wolf Rust | Build & Preview Server enforce, and what are its settings?
Check: gather rate. The name Lone Wolf Rust | Build & Preview Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is build & creative. Note the following: no gathering; sandbox building instead. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is Lone Wolf Rust | Build & Preview Server on?
Size 3,650 and seed 414159: the game generates the procedural map on Lone Wolf Rust | Build & Preview Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Join
How do you connect to Lone Wolf Rust | Build & Preview Server?
Press F1 in Rust and enter client.connect 104.129.132.17:38010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://lonewolfrust.gg is where its website sits.