The Monster Den Build Server
Online 104.129.132.128:28015 checked 9m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 58,838–69,207 · memory 1,913 MBUptime
14 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:01 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 177/999
- 189/999
- 38/150
- 21/100
- 7/100
- 22/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on The Monster Den Build Server?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 16 hours.
How often does The Monster Den Build Server wipe, and when?
The rhythm of The Monster Den Build Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 16 hours ago the current world was made.
Tags
Which tags does The Monster Den Build Server carry, and what do they mean?
These are the tags The Monster Den Build Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does The Monster Den Build Server appear in Rust Metrics lists and filters?
On Rust Metrics, The Monster Den Build Server sits in these lists: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does The Monster Den Build Server sit in the rankings?
Ranking for The Monster Den Build Server: #15,193 on seven-day player hours, top 68% of all ranked servers.
How full does The Monster Den Build Server get?
0 of 100 slots are filled on The Monster Den Build Server right now. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does The Monster Den Build Server run from?
No region tag on The Monster Den Build Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 104.129.132.128:28015.
What Rust version is The Monster Den Build Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by The Monster Den Build Server. Check: protocol. To join, your game must match; Steam handles the update.
How does The Monster Den Build Server perform?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Peak entity count: 69,207. Buildings, deployables and all else included. Memory peak: 2,275 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on The Monster Den Build Server, and is it online?
The Monster Den Build Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is The Monster Den Build Server configured, and what rules are in force?
Check: gather rate. The name The Monster Den Build Server does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is The Monster Den Build Server on?
From seed 1690454019, the game generates the procedural map on The Monster Den Build Server. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Connection
How can you get onto The Monster Den Build Server?
Check: join. Open Rust, press F1, then enter client.connect 104.129.132.128:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://store.themonsterden.net/ is where its website sits.