RUST METRICSFlight deck · live data
Data live Servers11,666 Players52,161 Populated3,273 Fresh wipes 3 h84 Scan5 min
‹ All servers103.95.115.115:28015
Online Full Queue Fresh wipe Wipe due No query

[AU/NZ] SpookyGaming | Linux/Deck | 3x

Online OC 103.95.115.115:28015 checked 10m ago

3x trio monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 08:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 74,436 ×1000

Entities

48 h range 74,031–77,015 · memory 2,640 MB
1239 ET SINCE RESTART 13:02

Uptime

13 h 2 min since its last restart, at the last reading
7-day average0peak 3
Rank#12,951top 58% · #168 in OC
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Memory2,640MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers, top 82% in OC, and #490 of the trio servers (top 78%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 9hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:26 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [AU/NZ] SpookyGaming | Linux/Deck | 3x?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 12 hours in.

When does [AU/NZ] SpookyGaming | Linux/Deck | 3x wipe?

With the force wipe, once a month, [AU/NZ] SpookyGaming | Linux/Deck | 3x wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 13 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on [AU/NZ] SpookyGaming | Linux/Deck | 3x?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts3 (Group limit): Team cap: 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): Oceania is the browser category it sits in from [AU/NZ] SpookyGaming | Linux/Deck | 3x. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [AU/NZ] SpookyGaming | Linux/Deck | 3x?

On Rust Metrics, [AU/NZ] SpookyGaming | Linux/Deck | 3x sits in these lists: 3x Rust servers, checked live, Rust servers in Oceania, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 3x.

Population

What position does [AU/NZ] SpookyGaming | Linux/Deck | 3x hold among Rust servers?

Player hours over the last seven days put [AU/NZ] SpookyGaming | Linux/Deck | 3x at #12,951, #168 in Oceania, in the top 58% of all ranked servers. The trio group places it at #490.

What is the population on [AU/NZ] SpookyGaming | Linux/Deck | 3x?

Current headcount on [AU/NZ] SpookyGaming | Linux/Deck | 3x: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 3.

Server

Which location does [AU/NZ] SpookyGaming | Linux/Deck | 3x run from?

[AU/NZ] SpookyGaming | Linux/Deck | 3x gives Oceania as its location, with the OC tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 103.95.115.115:28015.

What Rust version is [AU/NZ] SpookyGaming | Linux/Deck | 3x on?

Rust network protocol 2635 and build 168909 on Linux is the build [AU/NZ] SpookyGaming | Linux/Deck | 3x runs. Check: protocol. To join, your game must match; Steam handles the update.

How does [AU/NZ] SpookyGaming | Linux/Deck | 3x perform?

Reading: 122 server fps on average across the last 48 hours. It never dropped below 44. Reading: 77,015 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,922 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [AU/NZ] SpookyGaming | Linux/Deck | 3x, and is it online now?

Reading: online. [AU/NZ] SpookyGaming | Linux/Deck | 3x answers right now. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on [AU/NZ] SpookyGaming | Linux/Deck | 3x?

Gather rate check: 3x. That comes from the name [AU/NZ] SpookyGaming | Linux/Deck | 3x. Groups stop at 3 players. The label given is trio. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

What map is [AU/NZ] SpookyGaming | Linux/Deck | 3x on?

Check: map. Procedural, size 3,500, seed 578369846, generated by the game on [AU/NZ] SpookyGaming | Linux/Deck | 3x. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to [AU/NZ] SpookyGaming | Linux/Deck | 3x?

To join: start Rust, press F1 and type client.connect 103.95.115.115:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rust.5p00ky.dev.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts3
Group limit Team cap: 3.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

OC
Oceania Oceania is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.