RUST METRICSFlight deck · live data
Data live Servers11,830 Players81,821 Populated3,745 Fresh wipes 3 h270 Scan5 min
‹ All servers103.91.211.118:35000
Online Full Queue Fresh wipe Wipe due No query

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档

Online EA 103.91.211.118:35000 checked 10m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 25 50 75 100 PAX 9 /100

Players now

9% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 20 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 225,426 ×1000

Entities

48 h range 193,721–236,530 · memory 5,664 MB
1239 ET SINCE RESTART 11:00

Uptime

11 h 0 min since its last restart, at the last reading
7-day average6peak 16
Rank#1,280top 6% · #130 in EA
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory5,664MB48 h peak 15 players
REC 1

Players

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:42 UTC27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

The busiest point of its recent wipes drew 15 players on average. Peak crowd on the latest wipe: 5 hours in.

When does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 wipe?

The only wipe for 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 13 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

Tags published by 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

On Rust Metrics, 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 hold among Rust servers?

Top 6% of all ranked servers: 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 takes #1,280 on seven-day player hours and #130 in Asia.

What player count does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 carry?

Current headcount on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档: 9 players, 100 slots available. Seven-day check: 6 players on average. Peak reading: 16. The last 48 hours peaked at 13:00 UTC, averaging 14 players at that hour.

Server

Where does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 sit?

Its EA tag places 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 103.91.211.118:35000.

What Rust version is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 on?

Rust network protocol 2635 and build 168909 on Linux is the build 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 within range?

Over the last 48 hours the average was 51 server fps; the floor was 20. Check: entities. The peak was 236,530, counting buildings, deployables and the rest of the world. Memory peak: 7,639 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档, and is it online?

Reading: online. 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 answers right now. By its reported uptime, the last restart was roughly 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

No gather rate appears in the name: 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

Check: map. Procedural, size 4,500, seed 1965262078, generated by the game on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

To join: start Rust, press F1 and type client.connect 103.91.211.118:35000. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at http://103.91.211.118:35300.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.