[AU] Summerust • Creative Sandbox
Offline OC 103.62.51.218:28115 checked 23h ago
Server instruments
last reading Wed 13:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 419–513 · memory 799 MBUptime
20 h 5 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 10:16 UTC38d ago | 2 | – | running | 0 |
| Fri 18 Sep, 23:47 UTC40d ago | 2 | held half | 2.4 days | 0 |
| Mon 14 Sep, 22:19 UTC44d ago | 3 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 79/150
- 3/100
- 243/999
- 51/999
- 18/100
- 59/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [AU] Summerust • Creative Sandbox?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 28 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 3 it fell below half.
What wipe timing does [AU] Summerust • Creative Sandbox follow?
No next wipe can be predicted for [AU] Summerust • Creative Sandbox, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 38 days 3 hours ago.
Tags
How should you read the tags on [AU] Summerust • Creative Sandbox?
Tags published by [AU] Summerust • Creative Sandbox, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^k (Build server): Design bases and practise building; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): Its browser listing: Oceania. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [AU] Summerust • Creative Sandbox?
These Rust Metrics lists carry [AU] Summerust • Creative Sandbox: Rust servers in Oceania, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does [AU] Summerust • Creative Sandbox sit in the rankings?
Ranked by seven-day player hours, [AU] Summerust • Creative Sandbox sits at #15,326 and #177 in Oceania, inside the top 69%.
How full does [AU] Summerust • Creative Sandbox get?
Reading for [AU] Summerust • Creative Sandbox: offline at this moment; last seen 23 hours ago. A seven-day average of 0 players is the reading.
Server details
What location is [AU] Summerust • Creative Sandbox hosted in?
[AU] Summerust • Creative Sandbox gives Oceania as its location, with the OC tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 103.62.51.218:28115.
What Rust version is [AU] Summerust • Creative Sandbox on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by [AU] Summerust • Creative Sandbox. To get in, your game needs the same protocol; Steam applies the update.
How does [AU] Summerust • Creative Sandbox perform?
Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Reading: 513 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,033 MB. What players call lag comes from low fps and an entity count on the rise.
Is [AU] Summerust • Creative Sandbox up, and how often does it stay up?
Check: connection. [AU] Summerust • Creative Sandbox is offline at this moment. Last contact was 23 hours ago. Reading: uptime. About 20 hours ago it restarted, on its own count. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does [AU] Summerust • Creative Sandbox enforce, and what are its settings?
No gather rate appears in the name: [AU] Summerust • Creative Sandbox. 8 players per group, the default value. The mode is build & creative. Note the following: a build sandbox with no gathering. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is [AU] Summerust • Creative Sandbox on?
Check: map. Procedural, size 2,500, seed 1337, generated by the game on [AU] Summerust • Creative Sandbox. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
How to join
What do you do to join [AU] Summerust • Creative Sandbox?
To join: start Rust, press F1 and type client.connect 103.62.51.218:28115. Or press Launch Rust here and Steam opens the game and connects you.