FUNNY FARM RUST
Online 103.62.51.134:28175 checked 10m ago
Server instruments
last reading Fri 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 62,244–66,857 · memory 2,057 MBUptime
1 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:00 UTC4d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 283/2000
- 129/2000
- 106/200
- 26/200
- 62/300
- 14/100
Quick answers
from the figures on this pageReset cycle
What happens on FUNNY FARM RUST when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.
How often does FUNNY FARM RUST wipe, and when?
To tell the rhythm of FUNNY FARM RUST, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 days 19 hours ago the current world was made.
Tag meanings
How should you read the tags on FUNNY FARM RUST?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from FUNNY FARM RUST. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show FUNNY FARM RUST?
These Rust Metrics lists carry FUNNY FARM RUST: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does FUNNY FARM RUST hold among Rust servers?
Player hours over seven days put FUNNY FARM RUST at #5,612, in the top 25% of all ranked servers.
How full does FUNNY FARM RUST get?
0 of 20 slots are filled on FUNNY FARM RUST right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 05:00 UTC, 1 players on average.
Operator and location
Which location does FUNNY FARM RUST run from?
Reading: location. FUNNY FARM RUST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 103.62.51.134:28175.
What Rust version is FUNNY FARM RUST on?
Rust network protocol 2635 and build 168909 on Windows is the build FUNNY FARM RUST runs. Check: protocol. To join, your game must match; Steam handles the update.
How does FUNNY FARM RUST perform?
Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Peak entity count: 66,857. Buildings, deployables and all else included. Check: memory. Peak use was 2,329 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on FUNNY FARM RUST, and is it online?
Check: connection. FUNNY FARM RUST is online at this moment. Reading: uptime. About 38 hours ago it restarted, on its own count. Reading: 99% uptime over the last 6 full days. It was up 143 of 144 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.
Map and rules
What settings and rules apply on FUNNY FARM RUST?
No gather rate appears in the name: FUNNY FARM RUST. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is FUNNY FARM RUST on?
Size 3,500 and seed 1337: the game generates the procedural map on FUNNY FARM RUST from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to FUNNY FARM RUST?
Press F1 in Rust and enter client.connect 103.62.51.134:28175. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.