Survivors 10x - Local Development
Offline 103.214.46.6:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 577/650
- 156/200
- 141/200
- 185/400
- 140/150
- 2/100
Quick answers
from the figures on this pageWipe schedule
How often does Survivors 10x - Local Development wipe, and when?
The rhythm of Survivors 10x - Local Development's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 23 hours ago the current world was made.
Lists and filters
How should you read the tags on Survivors 10x - Local Development?
These are the tags Survivors 10x - Local Development publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Survivors 10x - Local Development?
Rust Metrics lists featuring Survivors 10x - Local Development: 10x Rust servers and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Occupancy
What position does Survivors 10x - Local Development hold among Rust servers?
Player hours over seven days put Survivors 10x - Local Development at #15,426, in the top 69% of all ranked servers.
What player count does Survivors 10x - Local Development carry?
Status for Survivors 10x - Local Development: offline. Last seen 4 days 20 hours ago. A seven-day average of 0 players is the reading.
Server
What location is Survivors 10x - Local Development hosted in?
Reading: location. Survivors 10x - Local Development gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 103.214.46.6:28015.
What Rust version is Survivors 10x - Local Development on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Survivors 10x - Local Development. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Survivors 10x - Local Development, and is it online?
Reading: offline. Survivors 10x - Local Development last answered 4 days 20 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
What settings and rules apply on Survivors 10x - Local Development?
Gather rate check: 10x. That comes from the name Survivors 10x - Local Development. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Survivors 10x - Local Development on?
Check: map. Procedural, generated by the game, on Survivors 10x - Local Development.
Join
How do you connect to Survivors 10x - Local Development?
Check: join. Open Rust, press F1, then enter client.connect 103.214.46.6:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.