RUST METRICSFlight deck · live data
Data live Servers11,855 Players81,723 Populated3,800 Fresh wipes 3 h365 Scan5 min
‹ All servers103.212.136.191:28015
Offline Full Queue Fresh wipe Wipe due No query

[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)

Offline 103.212.136.191:28015 checked 27d ago

oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,669top 64%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:00 UTC27d ago 1 – running 0
Fri 2 Oct, 05:43 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) wipe, and when?

The rhythm of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 3 hours ago.

Lists and filters

Which tags does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod from [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Rust Metrics lists featuring [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0): Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Player count

What position does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) hold among Rust servers?

Player hours over seven days put [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) at #14,669, in the top 64% of all ranked servers.

What player count does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) carry?

Status for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0): offline. Last seen 27 days 2 hours ago.

Server details

Where does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) sit?

Check: location. No region tag comes from [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 103.212.136.191:28015.

What Rust version is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) on?

Rust network protocol 2634 and build 166586 on Linux is the build [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) runs. Check: protocol. To join, your game must match; Steam handles the update.

Is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) up, and how often does it stay up?

Check: connection. [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is offline at this moment. Last contact was 27 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Map and rules

What settings and rules apply on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

No gather rate appears in the name: [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0). The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Join

How can you get onto [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Press F1 in Rust and enter client.connect 103.212.136.191:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build Game build reading: 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.