RUST METRICSFlight deck · live data
Data live Servers11,622 Players31,880 Populated2,774 Fresh wipes 3 h73 Scan5 min
‹ All servers103.193.80.150:28080
Offline Full Queue Fresh wipe Wipe due No query

[AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo

Offline OC 103.193.80.150:28080 checked 1d ago

3x quad biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 78,514 ×1000

Entities

48 h range 76,098–78,514 · memory 2,001 MB
1239 ET SINCE RESTART 23:53

Uptime

23 h 53 min since its last restart, at the last reading
7-day average0peak –
Rank#15,351top 69% · #178 in OC
Last wipe83d agobiweekly schedule
Next wipe21hFri 30 Oct, 02:57 UTC
Memory2,001MBat the last reading
REC 1

Players

AveragePeak
0123406:0009:0011:0014:0016:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304006:0009:0011:0014:0016:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in OC, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Friday 30 October, 02:57 UTC, in 21h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo follow?

An estimate from biweekly: 14 days after its last wipe gives [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo's next wipe. On Friday 30 October at 02:57 UTC its next wipe is due. The world it runs now was made 83 days 2 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

Which tags does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo carry, and what do they mean?

These are the tags [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams are capped at 4; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160450 (Build): The server runs game build 160450; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; OC (Oceania): Its browser listing: Oceania. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

These Rust Metrics lists carry [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo: 3x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 3x.

Occupancy

Where does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo sit in the rankings?

Top 69% of all ranked servers: [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo takes #15,351 on seven-day player hours and #178 in Oceania. Among servers in quad, it stands at #624.

What is the population on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

Status for [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo: offline. Last seen 34 hours ago. Seven-day reading: 0 players on average.

Server

Where does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo sit?

[AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo gives Oceania as its location, with the OC tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 103.193.80.150:28080.

What Rust version is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo on?

Rust network protocol 2632 and build 160450 on Windows is the build [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo runs. Check: protocol. To join, your game must match; Steam handles the update.

How does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo perform?

Over the last 48 hours the average was 30 server fps; the floor was 30. Reading: 78,514 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,083 MB. Expect lag when fps falls and entities climb.

How reliable is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo, and is it online now?

[AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo reports offline. The last reading came 34 hours ago. By its reported uptime, the last restart was roughly 23 hours ago. Uptime for the last 7 full days: 140 of 168 hours, or 83%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo enforce, and what are its settings?

The name carries the rate: 3x gather on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo. The group cap is 4 players, read as quad. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo on?

Size 3,250 and seed 1337: the game generates the procedural map on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Join

What do you do to join [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

Check: join. Open Rust, press F1, then enter client.connect 103.193.80.150:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rektuscactus.com/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,^b,OC,gmrust,cs160450,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts4
Group limit Teams are capped at 4.
v2632
Protocol Your game must run protocol 2632 to get in.
cs160450
Build The server runs game build 160450.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.