RUST METRICSFlight deck · live data
Data live Servers11,894 Players99,159 Populated3,939 Fresh wipes 3 h396 Scan5 min
‹ All servers103.15.237.223:23414
Online Full Queue Fresh wipe Wipe due No query

[AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]

Online 103.15.237.223:23414 checked 10m ago

3x vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 97 SERVER FPS

Server fps

48 h low 78 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 172,169 ×1000

Entities

48 h range 169,228–172,361 · memory 6,999 MB
1239 ET SINCE RESTART 2D 00H

Uptime

2 days 0 hours since its last restart, at the last reading
7-day average0peak 2
Rank#4,645top 21%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory6,999MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5218:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:18 UTC2d ago – – – 0
Tue 27 Oct, 11:56 UTC2d ago – – – 0
Tue 27 Oct, 11:39 UTC2d ago – – – 1
Mon 26 Oct, 15:09 UTC3d ago – – – 0
Mon 26 Oct, 14:45 UTC3d ago – – – 0
Mon 26 Oct, 14:16 UTC3d ago – – – 0
Sun 4 Oct, 13:51 UTC25d ago – – – 1
Sun 4 Oct, 13:36 UTC25d ago – – – 2
Sun 4 Oct, 08:21 UTC25d ago 3 halved by day 15 22.2 days 0
Sun 4 Oct, 08:05 UTC25d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] wipe?

None of the resets on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tags

How should you read the tags on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

On Rust Metrics, [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] sits in these lists: 3x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

Occupancy

What position does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] hold among Rust servers?

Ranking for [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]: #4,645 on seven-day player hours, top 21% of all ranked servers.

What player count does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] carry?

Current headcount on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]: 0 players, 125 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 16:00 UTC, averaging 1 players at that hour.

Server details

Where does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] sit?

The name of [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] points to Oceania, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 103.15.237.223:23414.

What Rust version is [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] on?

Reading: [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY], Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

Reading: 97 server fps on average across the last 48 hours. It never dropped below 78. Peak entity count: 172,361. Buildings, deployables and all else included. Check: memory. Peak use was 7,241 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY], and is it online now?

Check: connection. [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.

Map and rules

What rules does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] enforce, and what are its settings?

Gather rate check: 3x. That comes from the name [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

From seed 5000000, the game generates the procedural map on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]. Its size is 5,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

To join: start Rust, press F1 and type client.connect 103.15.237.223:23414. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/6M3abrqRX.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players 125 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.