RUST METRICSFlight deck · live data
Data live Servers11,889 Players101,018 Populated3,946 Fresh wipes 3 h400 Scan5 min
‹ All servers103.15.237.189:28015
Offline Full Queue Fresh wipe Wipe due No query

Aus rust 3x Quad

Offline 103.15.237.189:28015 checked 1d ago

3x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 158 SERVER FPS

Server fps

48 h low 152 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 82,742 ×1000

Entities

48 h range 69,357–83,043 · memory 3,341 MB
1239 ET SINCE RESTART 11:05

Uptime

11 h 5 min since its last restart, at the last reading
7-day average0peak –
Rank#15,327top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,341MBat the last reading
REC 1

Players

AveragePeak
0123418:0020:0022:0001:0003:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040018:0020:0022:0001:0003:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:39 UTC27d ago 0 – running 0
Sun 27 Sep, 01:01 UTC32d ago 2 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Aus rust 3x Quad?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.

How often does Aus rust 3x Quad wipe, and when?

The rhythm of Aus rust 3x Quad's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 10 hours ago.

Tag meanings

How should you read the tags on Aus rust 3x Quad?

These are the tags Aus rust 3x Quad publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Aus rust 3x Quad?

These Rust Metrics lists carry Aus rust 3x Quad: 3x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Occupancy

Where does Aus rust 3x Quad sit in the rankings?

Player hours over seven days put Aus rust 3x Quad at #15,327, in the top 69% of all ranked servers.

What is the population on Aus rust 3x Quad?

Status for Aus rust 3x Quad: offline. Last seen 36 hours ago. A seven-day average of 0 players is the reading.

Server details

What location is Aus rust 3x Quad hosted in?

The name of Aus rust 3x Quad points to Oceania, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 103.15.237.189:28015.

What Rust version is Aus rust 3x Quad on?

Reading: Aus rust 3x Quad, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Aus rust 3x Quad?

Check: fps. Average 176 server fps over the last 48 hours, low of 152. Within range. Peak entity count: 83,043. Buildings, deployables and all else included. Memory peak: 3,914 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Aus rust 3x Quad, and is it online now?

Aus rust 3x Quad reports offline. The last reading came 36 hours ago. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Reading: 18% uptime over the last 7 full days. It was up 31 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Map and rules

How is Aus rust 3x Quad configured, and what rules are in force?

The name carries the rate: 3x gather on Aus rust 3x Quad. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Aus rust 3x Quad on?

From seed 50000, the game generates the procedural map on Aus rust 3x Quad. Its size is 3,750. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Aus rust 3x Quad?

Press F1 in Rust and enter client.connect 103.15.237.189:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/pPH7FnX3bC is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players 125 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.