[AU] Legends Of Oz I 3x Monthly Max team size 3
Offline 103.15.237.167:29687 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/100
- 0/100
- 0/150
- 1/50
- 6/100
- 0/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does [AU] Legends Of Oz I 3x Monthly Max team size 3 follow?
To tell the rhythm of [AU] Legends Of Oz I 3x Monthly Max team size 3, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 55 days 15 hours ago.
Tags
How should you read the tags on [AU] Legends Of Oz I 3x Monthly Max team size 3?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from [AU] Legends Of Oz I 3x Monthly Max team size 3. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [AU] Legends Of Oz I 3x Monthly Max team size 3 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [AU] Legends Of Oz I 3x Monthly Max team size 3: 3x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Population
What position does [AU] Legends Of Oz I 3x Monthly Max team size 3 hold among Rust servers?
Player hours over seven days put [AU] Legends Of Oz I 3x Monthly Max team size 3 at #16,590, in the top 71% of all ranked servers.
How full does [AU] Legends Of Oz I 3x Monthly Max team size 3 get?
Status for [AU] Legends Of Oz I 3x Monthly Max team size 3: offline. Last seen 33 days 15 hours ago.
Server details
Where does [AU] Legends Of Oz I 3x Monthly Max team size 3 sit?
Check: location. No region tag comes from [AU] Legends Of Oz I 3x Monthly Max team size 3, but the name points to Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 103.15.237.167:29687.
What Rust version is [AU] Legends Of Oz I 3x Monthly Max team size 3 on?
Version check: Rust network protocol 2633 and build 162929 on Linux, run by [AU] Legends Of Oz I 3x Monthly Max team size 3. Matching protocol is required to join. Let Steam update your game.
Is [AU] Legends Of Oz I 3x Monthly Max team size 3 up, and how often does it stay up?
Check: connection. [AU] Legends Of Oz I 3x Monthly Max team size 3 is offline at this moment. Last contact was 33 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is [AU] Legends Of Oz I 3x Monthly Max team size 3 configured, and what rules are in force?
The name carries the rate: 3x gather on [AU] Legends Of Oz I 3x Monthly Max team size 3. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is [AU] Legends Of Oz I 3x Monthly Max team size 3 on?
From seed 815691389, the game generates the procedural map on [AU] Legends Of Oz I 3x Monthly Max team size 3. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join [AU] Legends Of Oz I 3x Monthly Max team size 3?
Check: join. Open Rust, press F1, then enter client.connect 103.15.237.167:29687. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.