RUST METRICSFlight deck · live data
Data live Servers11,866 Players94,541 Populated3,878 Fresh wipes 3 h396 Scan5 min
‹ All servers103.15.237.143:23826
Online Full Queue Fresh wipe Wipe due No query

Project Z 3X

Online 103.15.237.143:23826 checked 12m ago

3x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 174 SERVER FPS

Server fps

48 h low 158 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,119 ×1000

Entities

48 h range 44,964–47,412 · memory 4,486 MB
1239 ET SINCE RESTART 5D 14H

Uptime

5 days 14 hours since its last restart, at the last reading
7-day average0peak 1
Rank#15,020top 67%
Last wipe25d agobiweekly schedule
Next wipe2d 11hSun 1 Nov, 03:51 UTC
Memory4,486MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:51 UTC, in 2d 11h. Its biweekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Sun 1 Nov, 03:51 UTC2d 11h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 3hFW
  3. WPT 3Sun 15 Nov, 03:51 UTC16d 11h
  4. WPT 4Sun 29 Nov, 03:51 UTC30d 11h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 3hFW
  6. WPT 6Sun 13 Dec, 03:51 UTC44d 11h

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:51 UTC25d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Project Z 3X?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 26 hours in.

When does Project Z 3X wipe?

Its tag guides the prediction: too few of Project Z 3X's wipes are on record to confirm its schedule. Sunday 1 November at 03:51 UTC is when its next wipe is due. The world in play was created 25 days 12 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on Project Z 3X?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Project Z 3X. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Project Z 3X?

Rust Metrics lists featuring Project Z 3X: 3x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Population

Where does Project Z 3X sit in the rankings?

Ranking for Project Z 3X: #15,020 on seven-day player hours, top 67% of all ranked servers.

What player count does Project Z 3X carry?

0 of 75 slots are filled on Project Z 3X right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 13:00 UTC over the last 48 hours.

Operator and location

Which location does Project Z 3X run from?

No region comes from Project Z 3X. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 103.15.237.143:23826.

What Rust version is Project Z 3X on?

Reading: Project Z 3X, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Project Z 3X perform?

Reading: 200 server fps on average across the last 48 hours. It never dropped below 158. Check: entities. The peak was 47,412, counting buildings, deployables and the rest of the world. Reading: 4,486 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Project Z 3X, and is it online now?

Reading: online. Project Z 3X answers right now. By its reported uptime, the last restart was roughly 5 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Project Z 3X enforce, and what are its settings?

Gather rate check: 3x. That comes from the name Project Z 3X. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Project Z 3X on?

Check: map. Procedural, size 3,000, seed 13698755, generated by the game on Project Z 3X. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Project Z 3X?

Press F1 in Rust and enter client.connect 103.15.237.143:23826. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players 75 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.