RUST METRICSFlight deck · live data
Data live Servers11,849 Players73,470 Populated3,705 Fresh wipes 3 h219 Scan5 min
‹ All servers103.15.237.141:22919
Offline Full Queue Fresh wipe Wipe due No query

The White shark

Offline 103.15.237.141:22919 checked 1d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 233 SERVER FPS

Server fps

48 h low 203 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,814 ×1000

Entities

48 h range 46,962–49,119 · memory 4,264 MB
1239 ET SINCE RESTART 1D 22H

Uptime

1 days 22 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,806top 67%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory4,264MBat the last reading
REC 1

Players

AveragePeak
0123414:0017:0020:0023:0002:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040014:0017:0020:0023:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap4.8 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:20 UTC FW27d ago 3 – running 0
Sun 27 Sep, 04:02 UTC32d ago 3 halved by day 1 4.8 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on The White shark when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. 10 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does The White shark follow?

Once a month The White shark wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 14 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does The White shark carry, and what do they mean?

Tags published by The White shark, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does The White shark appear in Rust Metrics lists and filters?

On Rust Metrics, The White shark sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does The White shark sit in the rankings?

Player hours over seven days put The White shark at #14,806, in the top 67% of all ranked servers.

How full does The White shark get?

The White shark is not responding; status offline, last seen 32 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Which location does The White shark run from?

No region tag on The White shark. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 103.15.237.141:22919.

What Rust version is The White shark on?

Rust network protocol 2635 and build 167781 on Linux is the build The White shark runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for The White shark?

Check: fps. Average 215 server fps over the last 48 hours, low of 203. Within range. Reading: 49,119 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,264 MB. Expect lag when fps falls and entities climb.

How reliable is The White shark, and is it online now?

Check: connection. The White shark is offline at this moment. Last contact was 32 hours ago. Check: restart. The uptime it reports puts the last restart about 46 hours ago. Reading: 89% uptime over the last 7 full days. It was up 150 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.

Rules and settings

What rules does The White shark enforce, and what are its settings?

Check: gather rate. The name The White shark does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on The White shark?

Size 3,000 and seed 50000: the game generates the procedural map on The White shark from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto The White shark?

To join: start Rust, press F1 and type client.connect 103.15.237.141:22919. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.